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Akranox

-

#142

Earth Toxic

Base Stats

DEF
64
ATK
71
STA
52
HP
71
SPD
71
SPATK
71
SPDEF
64

BIO

Height 160cm / 62"
Weight 128kg / 282lbs
Catch rate 120
Hatch time 21min
Weight 128kg / 282lbs
Gender distribution 50% 50%
TV Yield
atk +1
spatk +1

Tempedia

Well-armed with a mighty stinger and protected by rugged rock-like armor, Akranox can afford to have flash colored pincers and a cocky attitude, making them a favorite of Archipelagian teens.

Defensive Matchup

Neutral Fire Water Nature Electric Earth Mental Wind Digital Melee Crystal Toxic
x1 x0.5 x1 x1 x0.5 x1 x1 x2 x1 x2 x0.5 x0.25

Luma

The chance to encounter a Luma Temtem in the wild is 1 in 7500.

Evolutions

This temtem has no evolutions!

Locations

Island Kisiwa
Route Tasa Desert
Rarity 40% - 75%
Level 42 - 48
Pansun 115 - 128

Techniques

Learned by Levelling

Scratch

Almost any claw or nail can scratch the surface. Sometimes that's enough.

DMG
STA
20
4
Priority
Neutral Physical
Level 1

Sand Splatter

A fistful of humble sand becomes a face full of dirty fighting.

DMG
STA
35
7
Priority
Earth Physical
Level 6

Sting

A tiny prick only hurts a little... until they notice they're Poisoned for 2 turns.

DMG
STA
48
23
Priority
Toxic Physical
Level 10

Intimidation

That "don't mess with me" look makes the target team exhausted for 2 turns. Also grants the user evading for 1 turn.

DMG
STA
0
18
Priority
Hold: 2
Mental Status
Level 18

Metabolize

This metabolic enhancement reacts to poison in the target's body by purging it and recovers 15% of health.Used in combination with a Nature ally, improved assimilation of nutrients regenerates the Temtem for 2 turns.

DMG
STA
0
20
Priority
Hold: 1
Toxic Status
Level 27
Synergizes with Nature
  • 2 Turns  Regenerated

Toxin Shower

Soak everyone in nasty toxins - but don't splash yourself! Inflicts moderate damage on everyone but you, and lets you evade for 2 turns.

DMG
STA
60
17
Priority
Hold: 1
Toxic Special
Level 33

Petrify

Have a heart... of stone. It doesn't hurt much, but it leaves enemies trapped for 3 turns.

DMG
STA
50
17
Priority
Hold: 1
Earth Special
Level 42

Paralyzing Poison

This strong venom traps and poisons the target for 4 turns.Used in combination with a Toxic ally, the poisoning lasts for 6 turns.

DMG
STA
0
23
Priority
Hold: 2
Toxic Status
Level 53
Synergizes with Toxic
  • 6 Turns  Poisoned

Venom Spread

This technique only works on already poisoned enemies - but in that case, the toxin rush inflicts 150 damage.

DMG
STA
150
23
Priority
Toxic Special
Level 58

Mud Shower

Some of the larger Temtem of the savannah love this Earth technique, as messy as it is fun!

DMG
STA
70
16
Priority
Earth Special
Level 69

Rotten Goo

Eww, what's that stink? This gross, sticky mess damages the target and seizes it for 2 turns.

DMG
STA
82
23
Priority
Toxic Special
Level 80
Synergizes with Electric

Learned by TechniqueCourses

Darkness

Where is everybody!? All Temtem in the battlefield are Isolated for 2 turns, negating any synergies.

DMG
STA
0
18
Priority
Hold: 1
Neutral Status

Soil Steam

Feels just like walking barefoot through the Tasa Desert at noon! It inflicts massive damage on the enemy!

DMG
STA
115
25
Priority
Earth Special

Restore

It's always good to have a backup... This quick technique restores 40% of the target's STA.Used in combination with a Water ally, Resotre also restores 20% STA to the user.

DMG
STA
0
23
Priority
Hold: 1
Earth Status
Synergizes with Water
  • Restore 20% of user's maximum STA

Quicksand

Can we all sink any lower? Every Temtem on the battlefield gets SPD .Used in combination with a Wind ally, only the enemy team gets SPD .

DMG
STA
0
16
Priority
Hold: 1
Earth Status
Synergizes with Wind
  • Only affects rival team

Untangle

With a few swift movement, this techniques Untraps the target from any tangle. If trapped is removed successfully, the target gets DEF and SPDEF .

DMG
STA
0
13
Priority
Hold: 1
Neutral Status

Learned by Breeding

Toughen

When the going gets tough, the tough get going - and DEF !

DMG
STA
0
17
Priority
Hold: 1
Earth Status

Earth Wave

Feel the Earth shake under your feet, rising with Anak-like force: slow, but devastating for the whole team.

DMG
STA
100
33
Priority
Hold: 2
Earth Physical