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Capyre

-

#38

Fire

Base Stats

DEF
68
ATK
71
STA
55
HP
55
SPD
88
SPATK
45
SPDEF
47

BIO

Height 150cm / 59"
Weight 67kg / 147lbs
Catch rate 100
Hatch time 25min
Weight 67kg / 147lbs
Gender distribution 60% 40%
TV Yield
spd +2
atk +1

Tempedia

These temperamental creatures often appear in Myrislan folklore as tricksters, their unreliable nature embedded deeply in the culture. Highly territorial, they breed in Anak and make sure any visitors know just how unwelcome they are.

Defensive Matchup

Neutral Fire Water Nature Electric Earth Mental Wind Digital Melee Crystal Toxic
x1 x0.5 x2 x0.5 x1 x2 x1 x1 x1 x1 x0.5 x1

Luma

The chance to encounter a Luma Temtem in the wild is 1 in 7500.

Locations

Island Omninesia
Route Anak Caldera
Rarity 25%
Level 33 - 38
Pansun 110 - 123
Island Omninesia
Route Anak Volcano
Rarity 50%
Level 38 - 48
Pansun 123 - 150

Techniques

Learned by Levelling

Kick

Primal and instinctive, sometimes a good kick is all you need.

DMG
STA
32
8
Priority
Neutral Physical
Level 1

Heavy Blow

Effective and unsubtle, like a Tucmani mine drill.

DMG
STA
58
12
Priority
Neutral Physical
Level 4

Warm Cuddle

Some Temtem are so warm and cuddly that they can weaponize that love as a Fire technique.

DMG
STA
53
14
Priority
Fire Physical
Level 7

Sand Splatter

A fistful of humble sand becomes a face full of dirty fighting.

DMG
STA
35
7
Priority
Earth Physical
Level 8

Head Ram

Use your head, non-metaphorically.

DMG
STA
100
12
Priority
Neutral Physical
Level 13

Embers

Shower your opponent in burning embers. Fire technique that burns for 1 turn.

DMG
STA
63
17
Priority
Fire Physical
Level 17

Fire Tornado

Unleash a mighty Fire storm against your opponents. Try not to wear anything flammable...

DMG
STA
145
26
Priority
Hold: 2
Fire Special
Level 23

Rampage

Temtem might be cute... but when they go on a Rampage, they inflict damage on the whole team.

DMG
STA
65
31
Priority
Hold: 1
Neutral Physical
Level 35
Synergizes with Melee
  • +85 Damage
  • 28 STA Cost

Heat Up

Hey, I'm still warming up! ATK .

DMG
STA
0
27
Priority
Fire Status
Level 37

Flaming Meteorite

Some Temtem can call on Highabove forces to bring down a fiery Fire inferno on one enemy.

DMG
STA
145
29
Priority
Hold: 2
Fire Physical
Level 46

Extinction

"Look up! See that cool meteorite... Extinction gives 4 turns of Doomed to everyone on the battlefield."

DMG
STA
0
34
Priority
Hold: 2
Fire Status
Level 62

Fiery Heist

Put your hands up, this 'Tem's too hot to handle! This technique seizes and burns for 2 turns.Used in combination with an ally, Fiery Heist seizes and burns for 4 turns.

DMG
STA
0
21
Priority
Hold: 1
Fire Status
Level 77
Synergizes with Earth
  • 4 Turns  Seized 4 Turns  Burned

Charcoal Wall

The blackest of barriers, blunts even the fiercest of attacks. It increases the user's SPDEF .

DMG
STA
0
18
Priority
Hold: 1
Fire Status
Level 89

Base Jump

It's not the jump that hurts, it's the landing - and it hurts the target A LOT.

DMG
STA
100
22
Priority
Neutral Physical
Level 100

Learned by TechniqueCourses

Quetza-leño

A party trick someone showed you once, involving a Fire Temtem, a log, and a bottle of Quetzaleño Reposado...

DMG
STA
105
27
Priority
Fire Physical
Synergizes with Neutral
  • +115 Damage

Restore

It's always good to have a backup... This quick technique restores 40% of the target's STA.Used in combination with a Water ally, Resotre also restores 20% STA to the user.

DMG
STA
0
23
Priority
Hold: 1
Earth Status
Synergizes with Water
  • Restore 20% of user's maximum STA

Magma Cannon

Like a surge of Anak lava to the face! Fire technique that burns for 3 turns.

DMG
STA
92
25
Priority
Hold: 2
Fire Special

Block

Thou shall not pass! A Melee technique that confers DEF .

DMG
STA
0
18
Priority
Hold: 1
Melee Status

Learned by Breeding

Roar

A mighty roar at a crucial moment, to intimidate rivals for ATK and SPATK .

DMG
STA
0
11
Priority
Hold: 2
Neutral Status

Shelter

Take cover! This slow technique gives DEF and SPDEF at the expense of leaving you Overexerted on the next turn.

DMG
STA
0
14
Priority
Hold: 2
Neutral Status