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Gharunder
-#13
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Base Stats
BIO
Height | 176cm / 69" |
Weight | 240kg / 529lbs |
Catch rate | 45 |
Hatch time | 36min |
Weight | 240kg / 529lbs |
Gender distribution |
65%
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TV Yield |
atk
+2
spdef
+2
|
Tempedia
Popularly known as "the monster of the sewers", this species descends from proto-Temtemic lifeforms of the Xolot Reservoir. It is no surprise it has adapted to an extremely toxic ecosystem.
Defensive Matchup
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x1 | x1 | x0.5 | x0.5 | x0.5 | x2 | x1 | x1 | x1 | x1 | x2 | x0.5 |
Evolutions
This temtem has no evolutions!
Traits
Locations
Island | Arbury |
Route | Sewers of Properton |
Rarity | 5% |
Level | 65 - 70 |
Pansun | 410 - 440 |
Techniques
Learned by Levelling
Scratch
Almost any claw or nail can scratch the surface. Sometimes that's enough.
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Clay Ball
Mudslinging to see what sticks? It won't do much damage, but it slows them down... Inflicts moderate damage and SPD
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Voltopuncture
Sometimes a little shock is all you need to gain an edge. This fast technique inflicts slight damage but seizes the target for 1 turn.
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Tesla Prison
An electromagnetic trap that does light damage and slows down the target: SPD .
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Venomous Claws
When the look of your claws doesn't prevent the fight, the poison finishes it.
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Toxic Fang
A quick nibble that doesn't look like much... until you notice the Poison for 1 turn.
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Metabolize
This metabolic enhancement reacts to poison in the target's body by purging it and recovers 15% of health.Used in combination with a Nature ally, improved assimilation of nutrients regenerates the Temtem for 2 turns.
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- 2 Turns Regenerated
Piezoelectric Blow
This Temtem can compress a part of its body to unleash an electric shock - fast and damaging.Oh, and you have an earthing electrode? Used in combination with an Earth ally, Piezoelectric Blow inflicts additional damage and seizes for 2 turns.
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- 2 turns Seized
- +155 Damage
Paralyzing Poison
This strong venom traps and poisons the target for 4 turns.Used in combination with a Toxic ally, the poisoning lasts for 6 turns.
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- 6 Turns Poisoned
Wastewater
Like raw sewage raining on you, without the "like". It inflicts moderate Toxic damage and poisons for 1 turn.
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Learned by TechniqueCourses
Darkness
Where is everybody!? All Temtem in the battlefield are Isolated for 2 turns, negating any synergies.
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Drought
A bone-dry technique that leaves every Temtem on the battlefield except the user Exhausted and Seized for 2 turns, and the attacker overextended next turn.
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Noxious Bomb
This nasty stinker inflicts Toxic damage... Just don't use it in an elevator...
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Purgation
Out with the bad, in with the good! This technique increases ATK and eliminates doomed.
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Learned by Breeding
Shelter
Take cover! This slow technique gives DEF and SPDEF at the expense of leaving you Overexerted on the next turn.
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Waterjet
About time your enemies took a shower! This pressurized jet inflicts considerable damage and leaves the target Cold for 2 turns.
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