Gharunder
-#13
Electric
Toxic
Base Stats
BIO
| Height | 176cm / 69" |
| Weight | 240kg / 529lbs |
| Catch rate | 45 |
| Hatch time | 36min |
| Weight | 240kg / 529lbs |
| Gender distribution |
65%
|
| TV Yield |
atk
+2
spdef
+2
|
Tempedia
Popularly known as "the monster of the sewers", this species descends from proto-Temtemic lifeforms of the Xolot Reservoir. It is no surprise it has adapted to an extremely toxic ecosystem.
Defensive Matchup
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| x1 | x1 | x0.5 | x0.5 | x0.5 | x2 | x1 | x1 | x1 | x1 | x2 | x0.5 |
Evolutions
This temtem has no evolutions!
Traits
Locations
| Island | Arbury |
| Route | Sewers of Properton |
| Rarity | 5% |
| Level | 65 - 70 |
| Pansun | 410 - 440 |
Techniques
Learned by Levelling
Scratch
Almost any claw or nail can scratch the surface. Sometimes that's enough.
Neutral
Physical
Clay Ball
Mudslinging to see what sticks? It won't do much damage, but it slows them down... Inflicts moderate damage and SPD
Earth
Physical
Voltopuncture
Sometimes a little shock is all you need to gain an edge. This fast technique inflicts slight damage but seizes the target for 1 turn.
Electric
Physical
Tesla Prison
An electromagnetic trap that does light damage and slows down the target: SPD .
Electric
Special
Venomous Claws
When the look of your claws doesn't prevent the fight, the poison finishes it.
Toxic
Physical
Toxic Fang
A quick nibble that doesn't look like much... until you notice the Poison for 1 turn.
Toxic
Physical
Metabolize
This metabolic enhancement reacts to poison in the target's body by purging it and recovers 15% of health.Used in combination with a Nature ally, improved assimilation of nutrients regenerates the Temtem for 2 turns.
Toxic
Status
Nature
- 2 Turns Regenerated
Piezoelectric Blow
This Temtem can compress a part of its body to unleash an electric shock - fast and damaging.Oh, and you have an earthing electrode? Used in combination with an Earth ally, Piezoelectric Blow inflicts additional damage and seizes for 2 turns.
Electric
Physical
Earth
- 2 turns Seized
- +155 Damage
Paralyzing Poison
This strong venom traps and poisons the target for 4 turns.Used in combination with a Toxic ally, the poisoning lasts for 6 turns.
Toxic
Status
Toxic
- 6 Turns Poisoned
Wastewater
Like raw sewage raining on you, without the "like". It inflicts moderate Toxic damage and poisons for 1 turn.
Toxic
Physical
Learned by TechniqueCourses
Darkness
Where is everybody!? All Temtem in the battlefield are Isolated for 2 turns, negating any synergies.
Neutral
Status
Drought
A bone-dry technique that leaves every Temtem on the battlefield except the user Exhausted and Seized for 2 turns, and the attacker overextended next turn.
Earth
Status
Noxious Bomb
This nasty stinker inflicts Toxic damage... Just don't use it in an elevator...
Toxic
Physical
Purgation
Out with the bad, in with the good! This technique increases ATK and eliminates doomed.
Mental
Status
Learned by Breeding
Shelter
Take cover! This slow technique gives DEF and SPDEF at the expense of leaving you Overexerted on the next turn.
Neutral
Status
Waterjet
About time your enemies took a shower! This pressurized jet inflicts considerable damage and leaves the target Cold for 2 turns.
Water
Physical