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Gorong
-#96
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Base Stats
BIO
Height | 180cm / 70" |
Weight | 232kg / 511lbs |
Catch rate | 59 |
Hatch time | 33min |
Weight | 232kg / 511lbs |
Gender distribution |
50%
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TV Yield |
def
+4
|
Tempedia
Angry and with a red nose, Gorong attracts many jokes about how much it looks like a Lochburg pub patron. Usually a couple of assaults are enough to put an end to such taunts for good.
Defensive Matchup
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x1 | x1 | x1 | x1 | x1 | x1 | x2 | x1 | x2 | x0.5 | x1 | x1 |
Evolutions
This temtem has no evolutions!
Traits
Locations
Island | Arbury |
Route | Greenglen Forest |
Rarity | 65% - 80% |
Level | 65 - 70 |
Pansun | 318 - 341 |
Techniques
Learned by Levelling
Novice Punch
Just one step above a slap, but everybody's got to start somewhere.Used in combination with a Melee ally, it changes the technique type to Melee and becomes a more powerful punch.
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- Becomes Melee
- +51 Damage
Stare
This intimidating stare gives the Temtem Alert for 2 turns, and makes rivals feel more vulnerable: DEF .
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Uppercut
Melee Temtem are all about raw strength. This technique is its sincerest expression.
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Show Off
A good Melee fighter is a always a good showman: ATK .Used in combination with a Melee ally, it also bestows Vigor for 3 turns.
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- 3 Turns Invigorated
Bestial Charge
A primal charge, like the stampede on the Kisiwa plains! It inflicts damage on the whole team.
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Hook Kick
Very few Temtem are still kicking after receiving this kick!
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Intimidation
That "don't mess with me" look makes the target team exhausted for 2 turns. Also grants the user evading for 1 turn.
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Helicopter Kick
Created by the legendary sensei Shunlee Bandamme, this spectacular technique inflicts damage upon the whole enemy squad.
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Rush
Hard or weak, what really matters is striking first. This superfast technique does exactly 40 damage but overextends the user for the next turn.
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Wrenching Massage
The masseurs of Onsenshima don't usually want to hurt you. This technique is the exception - slow, moderate-damage technique.Now, this really pummels your deep tissues. Used in combination with a Electric ally, damage is increased and the enemy is exhausted for 2 turns.
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- 2 Turn Exhausted
- +116 Damage
Learned by TechniqueCourses
Block
Thou shall not pass! A Melee technique that confers DEF .
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Kesa Gatame
One of the best-known and most useful Miyako floor techniques, it pins down a target for SPD .
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Learned by Breeding
Meditation
Sync your breathing, become more aware of the space around you, feel your body and mind get Vigorized for 3 turns...
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