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Gorong

-

#96

Melee

Base Stats

DEF
100
ATK
71
STA
42
HP
86
SPD
63
SPATK
12
SPDEF
64

BIO

Height 180cm / 70"
Weight 232kg / 511lbs
Catch rate 59
Hatch time 33min
Weight 232kg / 511lbs
Gender distribution 50% 50%
TV Yield
def +4

Tempedia

Angry and with a red nose, Gorong attracts many jokes about how much it looks like a Lochburg pub patron. Usually a couple of assaults are enough to put an end to such taunts for good.

Defensive Matchup

Neutral Fire Water Nature Electric Earth Mental Wind Digital Melee Crystal Toxic
x1 x1 x1 x1 x1 x1 x2 x1 x2 x0.5 x1 x1

Luma

The chance to encounter a Luma Temtem in the wild is 1 in 7500.

Evolutions

This temtem has no evolutions!

Locations

Island Arbury
Route Greenglen Forest
Rarity 65% - 80%
Level 65 - 70
Pansun 318 - 341

Techniques

Learned by Levelling

Novice Punch

Just one step above a slap, but everybody's got to start somewhere.Used in combination with a Melee ally, it changes the technique type to Melee and becomes a more powerful punch.

DMG
STA
30
3
Priority
Neutral Physical
Level 1
Synergizes with Melee
  • Becomes Melee
  • +51 Damage

Stare

This intimidating stare gives the Temtem Alert for 2 turns, and makes rivals feel more vulnerable: DEF .

DMG
STA
0
9
Priority
Mental Status
Level 4

Uppercut

Melee Temtem are all about raw strength. This technique is its sincerest expression.

DMG
STA
80
14
Priority
Melee Physical
Level 12

Show Off

A good Melee fighter is a always a good showman: ATK .Used in combination with a Melee ally, it also bestows Vigor for 3 turns.

DMG
STA
0
12
Priority
Melee Status
Level 17
Synergizes with Melee
  • 3 Turns  Invigorated

Bestial Charge

A primal charge, like the stampede on the Kisiwa plains! It inflicts damage on the whole team.

DMG
STA
55
23
Priority
Hold: 1
Neutral Physical
Level 27

Hook Kick

Very few Temtem are still kicking after receiving this kick!

DMG
STA
110
23
Priority
Hold: 1
Melee Physical
Level 37

Intimidation

That "don't mess with me" look makes the target team exhausted for 2 turns. Also grants the user evading for 1 turn.

DMG
STA
0
18
Priority
Hold: 2
Mental Status
Level 49

Helicopter Kick

Created by the legendary sensei Shunlee Bandamme, this spectacular technique inflicts damage upon the whole enemy squad.

DMG
STA
63
18
Priority
Melee Physical
Level 64

Rush

Hard or weak, what really matters is striking first. This superfast technique does exactly 40 damage but overextends the user for the next turn.

DMG
STA
0
21
Priority
Neutral Physical
Level 78

Wrenching Massage

The masseurs of Onsenshima don't usually want to hurt you. This technique is the exception - slow, moderate-damage technique.Now, this really pummels your deep tissues. Used in combination with a Electric ally, damage is increased and the enemy is exhausted for 2 turns.

DMG
STA
89
27
Priority
Melee Physical
Level 85
Synergizes with Electric
  • 2 Turn  Exhausted
  • +116 Damage

Learned by TechniqueCourses

Block

Thou shall not pass! A Melee technique that confers DEF .

DMG
STA
0
18
Priority
Hold: 1
Melee Status

Kesa Gatame

One of the best-known and most useful Miyako floor techniques, it pins down a target for SPD .

DMG
STA
0
15
Priority
Hold: 2
Melee Status

Learned by Breeding

Meditation

Sync your breathing, become more aware of the space around you, feel your body and mind get Vigorized for 3 turns...

DMG
STA
0
6
Priority
Mental Status