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Hedgine

-

#65

Fire Digital

Base Stats

DEF
61
ATK
51
STA
43
HP
54
SPD
84
SPATK
80
SPDEF
64

BIO

Height 145cm / 57"
Weight 90kg / 198lbs
Catch rate 70
Hatch time 31min
Weight 90kg / 198lbs
Gender distribution 50% 50%
TV Yield
spd +2
spatk +2

Tempedia

Mischievous but sweet, Hedgine are so kawaii tamers are regularly reminded to don fireproof gloves before petting them, to avoid getting first-degree burns. They are also instructed to keep them supervised in wooden areas.

Defensive Matchup

Neutral Fire Water Nature Electric Earth Mental Wind Digital Melee Crystal Toxic
x1 x0.5 x4 x0.5 x2 x2 x1 x1 x2 x1 x0.5 x0.5

Luma

The chance to encounter a Luma Temtem in the wild is 1 in 7500.

Locations

Techniques

Learned by TechniqueCourses

Footwork

Advanced balance training developed by Tucmani rockhoppers: it confers SPD .

DMG
STA
0
16
Priority
Hold: 1
Melee Status

Harmful Microwaves

Make your enemies feel like reheated coffee does! This technique inflicts moderate damage.

DMG
STA
86
28
Priority
Digital Special
Synergizes with Digital
  • 14 STA Cost

Look out

This Temtem has (metaphorical) eyes on the back of its head. This hyperalert state makes it alerted for 5 turns and removes the Asleep status condition.

DMG
STA
0
12
Priority
Hold: 1
Neutral Status

Magma Cannon

Like a surge of Anak lava to the face! Fire technique that burns for 3 turns.

DMG
STA
92
25
Priority
Hold: 2
Fire Special

Rush

Hard or weak, what really matters is striking first. This superfast technique does exactly 40 damage but overextends the user for the next turn.

DMG
STA
0
21
Priority
Neutral Physical

Zen Meditation

Focus on your breathing. Remember, no effort, no resistance... The technique consumes 0 Stamina and boosts your ATK and SPATK .

DMG
STA
0
0
Priority
Hold: 2
Melee Status

Learned by Breeding

Hellfire

Hell hath no fury like a tamer scorned - and this one does serious Fire damage to a whole team.Used in combination with a Fire ally, this technique inflicts extra damage and burns the rival team for 2 turns.

DMG
STA
84
33
Priority
Hold: 1
Fire Special
Synergizes with Fire
  • 2 Turns  Burned
  • +100 Damage

Hook

A quick lunge for that unprotected jaw. This technique doesn't do much damage, but gives the attacker ATK .

DMG
STA
46
21
Priority
Melee Special

Rampage

Temtem might be cute... but when they go on a Rampage, they inflict damage on the whole team.

DMG
STA
65
31
Priority
Hold: 1
Neutral Physical
Synergizes with Melee
  • +85 Damage
  • 28 STA Cost