Koish
-#143
Base Stats
BIO
Height | 110cm / 43" |
Weight | 63kg / 138lbs |
Catch rate | 100 |
Hatch time | 25min |
Weight | 63kg / 138lbs |
Gender distribution | 50% 50% |
TV Yield |
atk
+2
|
Tempedia
Unique amongst all Temtem, Koish sub-species are known to span all Temtem types. This extreme range of diversity is attributed to early mutations in the Xolotic-Moyoan-Sillarin ocean of prehistoric Paninsula.
Defensive Matchup
x1 | x0.5 | x0.5 | x2 | x2 | x0.5 | x1 | x1 | x1 | x1 | x1 | x2 |
Evolutions
This temtem has no evolutions!
Traits
Locations
Island | Deniz |
Route | Sillaro River |
Rarity | 20% |
Level | 13 - 14 |
Pansun | 56 - 58 |
Island | Deniz |
Route | Sea-Queen's Aquarium |
Rarity | 10% |
Level | 15 - 20 |
Pansun | 61 - 74 |
Island | Deniz |
Route | Thalassian Cliffs |
Rarity | 30% |
Level | 18 - 20 |
Pansun | 69 - 74 |
Island | Omninesia |
Route | The Flywalk |
Rarity | 15% |
Level | 19 - 21 |
Pansun | 72 - 77 |
Island | Omninesia |
Route | The Hangroad |
Rarity | 15% |
Level | 18 - 21 |
Pansun | 69 - 77 |
Island | Tucma |
Route | Corrupted Badlands |
Rarity | 20% |
Level | 27 - 30 |
Pansun | 93 - 101 |
Island | Tucma |
Route | Xolot Reservoir |
Rarity | 10% |
Level | 29 - 33 |
Pansun | 99 - 110 |
Island | Tucma |
Route | Mines of Mictlan |
Rarity | 15% |
Level | 33 - 39 |
Pansun | 110 - 126 |
Island | Tucma |
Route | Gardens of Aztlan |
Rarity | 20% |
Level | 28 - 35 |
Pansun | 96 - 115 |
Island | Kisiwa |
Route | Mawingu Islets |
Rarity | 20% |
Level | 32 - 39 |
Pansun | 107 - 126 |
Island | Kisiwa |
Route | Nuru Lodge |
Rarity | 100% |
Level | 44 - 50 |
Pansun | 139 - 155 |
Island | Kisiwa |
Route | Moyo Lake |
Rarity | 25% |
Level | 44 - 48 |
Pansun | 139 - 150 |
Island | Cipanku |
Route | Sacred Lake |
Rarity | 15% |
Level | 55 - 65 |
Pansun | 169 - 196 |
Island | Arbury |
Route | Loch Aduar |
Rarity | 20% |
Level | 58 - 62 |
Pansun | 177 - 188 |
Island | Arbury |
Route | Meadowdale |
Rarity | 20% |
Level | 57 - 62 |
Pansun | 174 - 188 |
Island | Arbury |
Route | Greenglen Forest |
Rarity | 20% |
Level | 62 - 70 |
Pansun | 188 - 209 |
Techniques
Learned by Levelling
Bubbles
Bubbles! <3 This weakens the target by means of extreme cuteness.
Finbeat
Also known as "siren slap". Hurts your pride more than anything else.
Ice Cubes
An extreme version of the ice water bucket challenge that does real damage.
- 9 STA Cost
Water Cannon
The strongest Sillaro current has nothing on this unstoppable jet.Used in combination with a Toxic ally, it produces a stream of Poison for 2 turns.
- 2 Turns Poisoned
- +100 Damage
Hypnosis
A brain hack developed by Arburian Mind specialists that makes the target Asleep for 2 turns.
Rainbow Guard
En garde! This technique makes you immune for 2 turns and makes you evade attacks for 1 turn.
Toxic Stream
Condensing waterborne toxins, Koish can use a stream of Toxic fluid that inflicts moderate damage.
Mental Stream
Related to ancient Cipanku river kami, this Koish has Mental powers that deliver moderate damage.
Melee Stream
With strong muscles developed by swimming against the current, some Koish can do moderate Melee damage.
Nature Stream
Koish that live in dense brackish waters can channel the power of Nature to inflict moderate damage.
Neutral Stream
Cute but still fight-savvy, Koish know how to inflict moderate Neutral damage.
Fire Stream
Smoke on the water! Many novice tamers are surprised to see Koish use a Fire attack, with moderate effects.
Electric Stream
This Koish subspecies can deliver a short Electric discharge to inflict moderate damage.
Earth Stream
This brown-water Koish subspecies has developed the skill to inflict moderate Earth damage.
Digital Stream
It is a complete mystery how some Koish have developed Digital attacks, but this one is capable of moderate damage.
Crystal Stream
Thought to have originated in unexplored submarine caves, these Koish are capable of inflicting moderate Crystal damage.
Water Stream
Like many Water Temtem, Koish can use jets of water to inflict moderate damage.
Wind Stream
This Koish variety, probably from Deniz, can inflict moderate Wind damage.
Boomerang
Originated as an Omninesian technique to reach hanging fruit in the jungle canopy.
Stone Ball
The bane of exploring archaeologists, this is a mighty Earth technique.Used in combination with a Fire ally, that flaming ball Burns for 2 turns.
- 2 Turns Burned
Wastewater
Like raw sewage raining on you, without the "like". It inflicts moderate Toxic damage and poisons for 1 turn.
Nito Seiho
Derived from Cipanki martial traditions, this technique deals a powerful Melee strike and gives them DEF .
Water Cutting Lily
As pretty than Denizan Water lilies... but much deadlier.
- +134 Damage
Mineral Hail
Imagine a Crystal storm in the darkest depths of Mictlan... Now just watch the enemy team.
Matter Teleport
Feels like being disintegrated into molecules - not nice. This Mental technique inflicts heavy damage.
Lava Wave
Some Temtem like a hot batch, and some like it PIPING hot. This technique inflicts moderate damage.Love me a streamin' bath! Used in combination with a Water ally, Lava Wave seizes for 3 turns and increases priority.
- 3 Turns Seized
Harmful Lick
Some Temtem lick you to signify affection... and some use it as a powerful attack! Eww!
Electropunch
Disco might be dead, but electro still packs A LOT of punch...
Cold Geyser
A icy stream from the depths, this soaker inflicts moderate Water damage and leaves you cold for 2 turns.
Autodestruction
Let's press the big red button with the danger signs! The Digital attacker inflicts massive damage and self-destructs in the process.
Late Torment
The first cut is the deepest, but the last one hurts like Downbelow. This Neutral Technique only works on trapped enemies and inflicts 180 damage.
Haito Uchi
A slashing open-hand strike in the Cipanki martial arts tradition. Inflicts Physical damage and leaves them Asleep the same turn.
Toxic Ink
The victim will have time to regret getting this tattoo... While it's Poisoned for 2 turns.
Earth Wave
Feel the Earth shake under your feet, rising with Anak-like force: slow, but devastating for the whole team.
Debris Typhoon
A good brute-force technique if you don't mind tidying up later.
- +95 Damage
Crystallize
Inspired by the ruins of the Amethyst Barrens, this crystal crust provides protection at the expense of speed: DEF but SPD .
Waterjet
About time your enemies took a shower! This pressurized jet inflicts considerable damage and leaves the target Cold for 2 turns.
Learned by TechniqueCourses
Misogi
The monks of Miyako developed this technique to eliminate all altered states on the Temtem.Using this waterfall meditation with a Water ally, you become immune for 3 turns.
- 3 Turns Immune
Zen Meditation
Focus on your breathing. Remember, no effort, no resistance... The technique consumes 0 Stamina and boosts your ATK and SPATK .