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Mastione

-

#87

Fire Water

Base Stats

DEF
65
ATK
91
STA
62
HP
76
SPD
52
SPATK
62
SPDEF
45

BIO

Height 240cm / 94"
Weight 180kg / 396lbs
Catch rate 100
Hatch time 25min
Weight 180kg / 396lbs
Gender distribution 50% 50%
TV Yield
atk +3

Tempedia

Mastione are fire-loving Temtem, at home in the fiercest of blazes. They can be found grazing in woods devoured by wildfire. The tamed varieties learn to rein in their destructive tendencies - but even then, trainers should exercise care.

Defensive Matchup

Neutral Fire Water Nature Electric Earth Mental Wind Digital Melee Crystal Toxic
x1 x0.25 x1 x1 x2 x1 x1 x1 x1 x1 x0.5 x2

Luma

The chance to encounter a Luma Temtem in the wild is 1 in 7500.

Locations

Island Omninesia
Route Anak Caldera
Rarity 25%
Level 33 - 38
Pansun 110 - 123
Island Omninesia
Route Anak Volcano
Rarity 25% - 35%
Level 45 - 55
Pansun 142 - 169

Techniques

Learned by Levelling

Tenderness

Really? Are you going to attack something *this* cute? Inflicts ATK .

DMG
STA
0
8
Priority
Neutral Status
Level 1

Fire Flame

Blazing like the depths of Anak, this flame geyser scorches your enemies.

DMG
STA
45
7
Priority
Fire Special
Level 5

Jaw Strike

Temtem with powerful jaws always know how to use them...

DMG
STA
60
9
Priority
Neutral Physical
Level 9

Water Blade

Whipping seawater, like the stormy Sillaro whipping the rocks.

DMG
STA
64
17
Priority
Water Special
Level 12

Rage

The red mist makes a Temtem brutal but also careless, getting ATK and DEF .

DMG
STA
0
11
Priority
Melee Status
Level 16

Warm Cuddle

Some Temtem are so warm and cuddly that they can weaponize that love as a Fire technique.

DMG
STA
53
14
Priority
Fire Physical
Level 20

Embers

Shower your opponent in burning embers. Fire technique that burns for 1 turn.

DMG
STA
63
17
Priority
Fire Physical
Level 26

Sharp Rain

Rather like snow, if snow was razor-sharp ice needles instead of gentle flakes.

DMG
STA
130
23
Priority
Hold: 2
Water Special
Level 31

Meteor Swarm

Death from above... A barrage of flaming meteorites that inflicts Fire damage on the whole team.It's raining fire! Inflicts burns on the whole team.

DMG
STA
80
29
Priority
Hold: 1
Fire Physical
Level 37
Synergizes with Fire
  • 2 Turns  Burned
  • +90 Damage

Flaming Meteorite

Some Temtem can call on Highabove forces to bring down a fiery Fire inferno on one enemy.

DMG
STA
145
29
Priority
Hold: 2
Fire Physical
Level 52

Lava Wave

Some Temtem like a hot batch, and some like it PIPING hot. This technique inflicts moderate damage.Love me a streamin' bath! Used in combination with a Water ally, Lava Wave seizes for 3 turns and increases priority.

DMG
STA
90
31
Priority
Fire Physical
Level 64
Synergizes with Water
  • 3 Turns  Seized

Aqua Stone

"An ingenious application of hydraulic pressure for ballistic purposes" - Sophia d'Arissola.

DMG
STA
80
20
Priority
Hold: 1
Water Physical
Level 72
Synergizes with Earth
  • +104 Damage

Charcoal Wall

The blackest of barriers, blunts even the fiercest of attacks. It increases the user's SPDEF .

DMG
STA
0
18
Priority
Hold: 1
Fire Status
Level 80

High-pressure Water

An industrial-grade water jet that packs real punch.Used in combination with a Fire ally, it produced boiling water that inflicts Burn for 3 turns.

DMG
STA
60
17
Priority
Hold: 1
Water Special
Level 100
Synergizes with Fire
  • 3 Turns  Burned

Learned by TechniqueCourses

Magma Cannon

Like a surge of Anak lava to the face! Fire technique that burns for 3 turns.

DMG
STA
92
25
Priority
Hold: 2
Fire Special

Major Slash

This blow targets the enemy's weak spot for massive damage.

DMG
STA
150
29
Priority
Hold: 1
Neutral Physical

Horror

Unspeakable nightmares! Obviously, they can only hurt an asleep target, but they do massive damage to the sleeper.

DMG
STA
175
20
Priority
Hold: 1
Mental Special

Rend

While this technique does only moderate damage, it nullifies the target for 4 turns, buying you some precious time...

DMG
STA
50
26
Priority
Hold: 2
Neutral Special

Sanative Rain

Known as "the blessing rains of Kisiwa", this shamanic technique heals 15% of every Temtem on the battlefield..Used in combination with a Wind ally, Sanative Rain heals allied Temtem by 20% but enemies by only 10%.

DMG
STA
0
20
Priority
Hold: 1
Water Status
Synergizes with Wind
  • Restore 20% of allies maximum HP Restore 10% of rival's maximum HP

Footwork

Advanced balance training developed by Tucmani rockhoppers: it confers SPD .

DMG
STA
0
16
Priority
Hold: 1
Melee Status

Tsunami

Summon a rarely seen tidal wave that damages a whole team.Uses in combination with a Wind ally, damage boost and Cold for 3 Turns.

DMG
STA
70
29
Priority
Hold: 1
Water Special
Synergizes with Wind
  • 3 Turns  Cold
  • +80 Damage

Cage

In you go, Nick! Everyone on the battlefield gets Trapped for 2 turns.

DMG
STA
0
27
Priority
Hold: 1
Neutral Status

Block

Thou shall not pass! A Melee technique that confers DEF .

DMG
STA
0
18
Priority
Hold: 1
Melee Status