Mouflank
-#30
Base Stats
BIO
Height | 170cm / 66" |
Weight | 115kg / 253lbs |
Catch rate | 90 |
Hatch time | 27min |
Weight | 115kg / 253lbs |
Gender distribution | 50% 50% |
TV Yield |
hp
+1
def
+1
|
Tempedia
With their imposing horns, grazing Mouflank herds used to be serious natural hazards of the Kisiwan plains. The tribes soon learned how to tame them to avoid dangerous stampedes.
Defensive Matchup
x1 | x1 | x1 | x1 | x1 | x1 | x2 | x1 | x1 | x1 | x1 | x1 |
Traits
Locations
Techniques
Learned by Levelling
Nibble
Many Temtem have this habit of gently chewing plants and furniture. This is a little less gentle.
Kick
Primal and instinctive, sometimes a good kick is all you need.
Tenderness
Really? Are you going to attack something *this* cute? Inflicts ATK .
Nimble
Through rigorous training, Temtem can become extra fast and gain SPD .
Double Kick
An effective and cool-looking double kick inspired by Cipanki action movies.
Rampage
Temtem might be cute... but when they go on a Rampage, they inflict damage on the whole team.
- +85 Damage
- 28 STA Cost
Pickpocket
A dirty trick from the seedier alleys of Lochburg, uses nimble fingers (or claws) to Seize the target for 2 turns.
Goring
You mess with the horns, you get the... No, wait! This fast, Neutral technique does serious damage.
Execution
"Omnes vulnerant, postuma necat". Slowly the hour creeps onwards... it does only slight damage, but if that leaves the Temtem under 35% of their total HP... it's over for them.
Knockback
What goes around comes around! This mighty attack inflicts massive damage, but the user gets 30% knockback damage.
Learned by TechniqueCourses
Footwork
Advanced balance training developed by Tucmani rockhoppers: it confers SPD .
Base Jump
It's not the jump that hurts, it's the landing - and it hurts the target A LOT.
Held Anger
All that suppressed rage keeps building up... until it bursts in a nova of wrath.
Madness Buff
There is an edge to this madness - those willing to take 30% Damage will get SPDEF and SPATK .
Double Edge
Cuts both ways, in true Neutral fashion - inflicts moderate damage to the target, but also gives it DEF and SPDEF .
- +1 Damage
Cage
In you go, Nick! Everyone on the battlefield gets Trapped for 2 turns.
Learned by Breeding
Head Charge
There are many clever uses for a large skull. This is not one of them, but it's effective.
Burrow
"In a hole in the ground there lived a Temtem..." which allowed it to evade for 4 turns.
Bestial Charge
A primal charge, like the stampede on the Kisiwa plains! It inflicts damage on the whole team.