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Mouflank

-

#30

Neutral

Base Stats

DEF
74
ATK
65
STA
67
HP
79
SPD
72
SPATK
72
SPDEF
41

BIO

Height 170cm / 66"
Weight 115kg / 253lbs
Catch rate 90
Hatch time 27min
Weight 115kg / 253lbs
Gender distribution 50% 50%
TV Yield
hp +1
def +1

Tempedia

With their imposing horns, grazing Mouflank herds used to be serious natural hazards of the Kisiwan plains. The tribes soon learned how to tame them to avoid dangerous stampedes.

Defensive Matchup

Neutral Fire Water Nature Electric Earth Mental Wind Digital Melee Crystal Toxic
x1 x1 x1 x1 x1 x1 x2 x1 x1 x1 x1 x1

Luma

The chance to encounter a Luma Temtem in the wild is 1 in 7500.

Locations

Techniques

Learned by Levelling

Nibble

Many Temtem have this habit of gently chewing plants and furniture. This is a little less gentle.

DMG
STA
37
7
Priority
Neutral Physical
Level 1

Kick

Primal and instinctive, sometimes a good kick is all you need.

DMG
STA
32
8
Priority
Neutral Physical
Level 5

Tenderness

Really? Are you going to attack something *this* cute? Inflicts ATK .

DMG
STA
0
8
Priority
Neutral Status
Level 7

Nimble

Through rigorous training, Temtem can become extra fast and gain SPD .

DMG
STA
0
9
Priority
Wind Status
Level 9

Double Kick

An effective and cool-looking double kick inspired by Cipanki action movies.

DMG
STA
80
26
Priority
Neutral Physical
Level 16

Rampage

Temtem might be cute... but when they go on a Rampage, they inflict damage on the whole team.

DMG
STA
65
31
Priority
Hold: 1
Neutral Physical
Level 28
Synergizes with Melee
  • +85 Damage
  • 28 STA Cost

Pickpocket

A dirty trick from the seedier alleys of Lochburg, uses nimble fingers (or claws) to Seize the target for 2 turns.

DMG
STA
35
20
Priority
Hold: 1
Neutral Physical
Level 36

Goring

You mess with the horns, you get the... No, wait! This fast, Neutral technique does serious damage.

DMG
STA
120
18
Priority
Hold: 1
Neutral Physical
Level 48

Execution

"Omnes vulnerant, postuma necat". Slowly the hour creeps onwards... it does only slight damage, but if that leaves the Temtem under 35% of their total HP... it's over for them.

DMG
STA
50
23
Priority
Hold: 3
Neutral Physical
Level 57

Knockback

What goes around comes around! This mighty attack inflicts massive damage, but the user gets 30% knockback damage.

DMG
STA
160
23
Priority
Hold: 1
Neutral Special
Level 78

Learned by TechniqueCourses

Footwork

Advanced balance training developed by Tucmani rockhoppers: it confers SPD .

DMG
STA
0
16
Priority
Hold: 1
Melee Status

Base Jump

It's not the jump that hurts, it's the landing - and it hurts the target A LOT.

DMG
STA
100
22
Priority
Neutral Physical

Held Anger

All that suppressed rage keeps building up... until it bursts in a nova of wrath.

DMG
STA
160
14
Priority
Hold: 3
Neutral Physical

Madness Buff

There is an edge to this madness - those willing to take 30% Damage will get SPDEF and SPATK .

DMG
STA
0
22
Priority
Melee Status

Double Edge

Cuts both ways, in true Neutral fashion - inflicts moderate damage to the target, but also gives it DEF and SPDEF .

DMG
STA
84
12
Priority
Neutral Special
Synergizes with Neutral
  • +1 Damage

Cage

In you go, Nick! Everyone on the battlefield gets Trapped for 2 turns.

DMG
STA
0
27
Priority
Hold: 1
Neutral Status

Learned by Breeding

Head Charge

There are many clever uses for a large skull. This is not one of them, but it's effective.

DMG
STA
80
10
Priority
Hold: 1
Melee Physical

Burrow

"In a hole in the ground there lived a Temtem..." which allowed it to evade for 4 turns.

DMG
STA
0
14
Priority
Hold: 1
Earth Status

Bestial Charge

A primal charge, like the stampede on the Kisiwa plains! It inflicts damage on the whole team.

DMG
STA
55
23
Priority
Hold: 1
Neutral Physical