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Nidrasil

-

#36

Nature Toxic

Base Stats

DEF
80
ATK
88
STA
52
HP
77
SPD
61
SPATK
36
SPDEF
51

BIO

Height 178cm / 70"
Weight 330kg / 727lbs
Catch rate 100
Hatch time 25min
Weight 330kg / 727lbs
Gender distribution 50% 50%
TV Yield
atk +3

Tempedia

Long considered to be a legend, this species was scientifically verified just decades ago. Temtemologists are still debating how the nervous system of Nidrasil copes with three separate encephalic centers.

Defensive Matchup

Neutral Fire Water Nature Electric Earth Mental Wind Digital Melee Crystal Toxic
x1 x2 x0.25 x0.25 x0.5 x0.5 x1 x2 x1 x1 x1 x1

Luma

The chance to encounter a Luma Temtem in the wild is 1 in 7500.

Locations

Techniques

Learned by Levelling

Nibble

Many Temtem have this habit of gently chewing plants and furniture. This is a little less gentle.

DMG
STA
37
7
Priority
Neutral Physical
Level 1

Hypnosis

A brain hack developed by Arburian Mind specialists that makes the target Asleep for 2 turns.

DMG
STA
0
20
Priority
Hold: 1
Mental Status
Level 6

Toxic Fang

A quick nibble that doesn't look like much... until you notice the Poison for 1 turn.

DMG
STA
62
14
Priority
Hold: 1
Toxic Physical
Level 8

Spores

One of the most basic Nature attacks, based on allergenic spores.

DMG
STA
37
6
Priority
Nature Special
Level 13

Sharp Leaf

Evolution has armed Nature Temtem with advanced defenses against herbivores.

DMG
STA
50
7
Priority
Nature Physical
Level 16

Roots

Legends tell of the Omninesian tamers who would root rivals in place, inflicting SPD .

DMG
STA
0
10
Priority
Nature Status
Level 22

Toxic Ink

The victim will have time to regret getting this tattoo... While it's Poisoned for 2 turns.

DMG
STA
65
18
Priority
Toxic Physical
Level 27

Allergic Spread

A burst of allergen spores that inflicts damage on the whole team.

DMG
STA
58
21
Priority
Hold: 1
Nature Special
Level 36

Hallucination

Suggestive and Toxic visions that exhaust the mind and tire and trap the target for 2 turns.Used in combination with a Mental ally, the Hallucination does Special damage.

DMG
STA
0
26
Priority
Toxic Status
Level 48
Synergizes with Mental
  • +100 Damage

Cooperation

Team equality! This equalizes all team members' STA with the team average and the whole team recovers 7% HP.

DMG
STA
0
0
Priority
Hold: 1
Neutral Status
Level 65

Learned by TechniqueCourses

Antitoxins

Advanced antitoxins that cure poison on the inoculated target and invigorate them for 2 turns.

DMG
STA
0
14
Priority
Toxic Status

Wake Up

Wake up and smell the coffee! Inflicts minimal damage but wakes up the target instantly.

DMG
STA
1
0
Priority
Neutral Physical

Madness Buff

There is an edge to this madness - those willing to take 30% Damage will get SPDEF and SPATK .

DMG
STA
0
22
Priority
Melee Status

Held Anger

All that suppressed rage keeps building up... until it bursts in a nova of wrath.

DMG
STA
160
14
Priority
Hold: 3
Neutral Physical

Learned by Breeding

Photosynthesis

Nature Temtem are unique in their use of Pan-sunlight to nourish themselves and recover 50% STA.

DMG
STA
0
0
Priority
Nature Status

Narcoleptic Hit

A potent attack that exhausts the attacker's psyche, making it fall Asleep for 2 turns.

DMG
STA
150
17
Priority
Hold: 1
Mental Physical

Bark Shield

Omninenesian Temtem use pieces of Banyan bark as shields, giving the whole team DEF .

DMG
STA
0
36
Priority
Hold: 2
Nature Status