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Oceara

-

#115

Water

Base Stats

DEF
51
ATK
54
STA
42
HP
64
SPD
100
SPATK
105
SPDEF
65

BIO

Height 222cm / 87"
Weight 52kg / 114lbs
Catch rate 35
Hatch time 38min
Weight 52kg / 114lbs
Gender distribution 10% 90%
TV Yield
spd +1
spatk +2

Tempedia

Very rarely seen in Deniz, Oceara are believed to be the basis for the legendary "serbatiyo" of the Sea-Queen legend. Their possession is a mark of distinction and prestige among Water Temtem experts.

Defensive Matchup

Neutral Fire Water Nature Electric Earth Mental Wind Digital Melee Crystal Toxic
x1 x0.5 x0.5 x2 x2 x0.5 x1 x1 x1 x1 x1 x2

Luma

The chance to encounter a Luma Temtem in the wild is 1 in 7500.

Evolutions

This temtem has no evolutions!

Locations

Island Deniz
Route Aguamarina Caves
Rarity 5%
Level 15 - 22
Pansun 136 - 190

Techniques

Learned by Levelling

Kick

Primal and instinctive, sometimes a good kick is all you need.

DMG
STA
32
8
Priority
Neutral Physical
Level 1

High-pressure Water

An industrial-grade water jet that packs real punch.Used in combination with a Fire ally, it produced boiling water that inflicts Burn for 3 turns.

DMG
STA
60
17
Priority
Hold: 1
Water Special
Level 10
Synergizes with Fire
  • 3 Turns  Burned

Ice Shuriken

An obscure technique created by the secretive Iwaba clan, deep in the Cipanki hills, which inflicts Cold for 2 turns.

DMG
STA
60
16
Priority
Water Physical
Level 16

Blizzard

Cold and furious like the mistral winds in the Thalassian Cliffs.

DMG
STA
120
17
Priority
Hold: 1
Wind Special
Level 22

Tsunami

Summon a rarely seen tidal wave that damages a whole team.Uses in combination with a Wind ally, damage boost and Cold for 3 Turns.

DMG
STA
70
29
Priority
Hold: 1
Water Special
Level 33
Synergizes with Wind
  • 3 Turns  Cold
  • +80 Damage

Flood

Watch the opponent get all bogged down. The whole team gets SPD .A mess of Mudshire proportions. Used in combination with an Earth ally, gives the enemy team SPD .

DMG
STA
0
26
Priority
Hold: 1
Water Status
Level 37
Synergizes with Earth
  • SPD
  • 22 STA Cost

Water Blade

Whipping seawater, like the stormy Sillaro whipping the rocks.

DMG
STA
64
17
Priority
Water Special
Level 45

Hibernate

Just a little nap while it's cold outside... The target is Frozen for 3 turns but recovers 35% of health and stamina.

DMG
STA
0
29
Priority
Hold: 2
Water Status
Level 59

Unseen Blow

Nothing hurts like the blow you didn't see coming! This technique inflicts heavy damage.

DMG
STA
110
26
Priority
Neutral Special
Level 75

Refreshing Breeze

A breath of fresh air to relax and heal you. This quick technique cures all statuses and decreases SPDEF .Used in combination with a Nature ally, Refreshing Breeze increases SPDEF instead of decreasing it.

DMG
STA
0
22
Priority
Hold: 2
Wind Status
Level 90
Synergizes with Nature
  • SPDEF

Learned by TechniqueCourses

Laundry

Look, nobody likes doing laundry, but it has to be done, OK? It cleans all statuses, naturally! (And does some damage to boot.).

DMG
STA
100
17
Priority
Hold: 2
Water Physical
Synergizes with Electric
  • Restore 10% of the user's maximum HP

Look out

This Temtem has (metaphorical) eyes on the back of its head. This hyperalert state makes it alerted for 5 turns and removes the Asleep status condition.

DMG
STA
0
12
Priority
Hold: 1
Neutral Status

Sanative Rain

Known as "the blessing rains of Kisiwa", this shamanic technique heals 15% of every Temtem on the battlefield..Used in combination with a Wind ally, Sanative Rain heals allied Temtem by 20% but enemies by only 10%.

DMG
STA
0
20
Priority
Hold: 1
Water Status
Synergizes with Wind
  • Restore 20% of allies maximum HP Restore 10% of rival's maximum HP

Serbatiyo's Wrath

Only Oceara can tap into the mythical power of the serbatiyo to give itself SPATK and unleash a devastating Water attack on the whole enemy team.

DMG
STA
100
35
Priority
Hold: 2
Water Special

Learned by Breeding

Chain Heal

Healing is a collective process - in clockwise order, 3 Temtem recover 20% health.

DMG
STA
0
23
Priority
Hold: 2
Neutral Status

Sharp Rain

Rather like snow, if snow was razor-sharp ice needles instead of gentle flakes.

DMG
STA
130
23
Priority
Hold: 2
Water Special