Osukai
-#68
Base Stats
BIO
Height | 235cm / 92" |
Weight | 195kg / 429lbs |
Catch rate | 0 |
Hatch time | 45min |
Weight | 195kg / 429lbs |
Gender distribution | 50% 50% |
TV Yield |
atk
+4
|
Tempedia
Massive, four-armed Osukai are as hard as granite. They are credited with much of the boring heavy-lifting during the construction of the tunnels under the Kilima Range.
Defensive Matchup
x1 | x0.5 | x2 | x2 | x0.5 | x1 | x2 | x1 | x2 | x1 | x0.5 | x0.5 |
Traits
Locations
Island | Kisiwa |
Route | Aisha's Hearth |
Rarity | 95% |
Level | 67 - 67 |
Techniques
Learned by Levelling
Novice Punch
Just one step above a slap, but everybody's got to start somewhere.Used in combination with a Melee ally, it changes the technique type to Melee and becomes a more powerful punch.
- Becomes Melee
- +51 Damage
Meditation
Sync your breathing, become more aware of the space around you, feel your body and mind get Vigorized for 3 turns...
Clay Ball
Mudslinging to see what sticks? It won't do much damage, but it slows them down... Inflicts moderate damage and SPD
Toughen
When the going gets tough, the tough get going - and DEF !
Nito Seiho
Derived from Cipanki martial traditions, this technique deals a powerful Melee strike and gives them DEF .
Uppercut
Melee Temtem are all about raw strength. This technique is its sincerest expression.
Petrify
Have a heart... of stone. It doesn't hurt much, but it leaves enemies trapped for 3 turns.
Rockfall
Avalanche! The whole enemy team is bombarded with rocky debris for massive damage.Feel the burn! Used in combination with a Fire ally, the enemy team gets burns for 2 turns.
- 2 Turns Burned
Dim Mak
An accurate strike at the target's main pressure point, ignoring its defenses to deal exactly 100 damage without waking it up.
Hook
A quick lunge for that unprotected jaw. This technique doesn't do much damage, but gives the attacker ATK .
Wrenching Massage
The masseurs of Onsenshima don't usually want to hurt you. This technique is the exception - slow, moderate-damage technique.Now, this really pummels your deep tissues. Used in combination with a Electric ally, damage is increased and the enemy is exhausted for 2 turns.
- 2 Turn Exhausted
- +116 Damage
Earthbreaker
Myrisles engineers hate this odd trick! Make the Earth shake and deal massive damage to the target.Used in combination with a Electric ally, it changes the technique type to Electric and the target is Seized for 2 turns.
- Becomes Electric 2 Turns Seized
- +150 Damage
Learned by TechniqueCourses
Base Jump
It's not the jump that hurts, it's the landing - and it hurts the target A LOT.
Rend
While this technique does only moderate damage, it nullifies the target for 4 turns, buying you some precious time...
Quicksand
Can we all sink any lower? Every Temtem on the battlefield gets SPD .Used in combination with a Wind ally, only the enemy team gets SPD .
- Only affects rival team
Misogi
The monks of Miyako developed this technique to eliminate all altered states on the Temtem.Using this waterfall meditation with a Water ally, you become immune for 3 turns.
- 3 Turns Immune
Kesa Gatame
One of the best-known and most useful Miyako floor techniques, it pins down a target for SPD .
Darkness
Where is everybody!? All Temtem in the battlefield are Isolated for 2 turns, negating any synergies.
5PPEH
By striking the five vital points, the Miyako priests teach advanced tamers how to doom and immunize a target for 5 turns.
Learned by Breeding
Martial Strike
Many Melee Temtem are trained to perform this basic but effective technique.
Jinxed Whisper
Shh! Shut up, you're jinxing your chances! The target falls asleep for 2 turns, but the user gets overextended on the next turn.
Footwork
Advanced balance training developed by Tucmani rockhoppers: it confers SPD .
Dust Vortex
This technique buffets the enemy with the fury of the fiercest Kisiwan sandstorm.