Saipat
-#69
Water
Melee
Base Stats
BIO
| Height | 100cm / 39" |
| Weight | 50kg / 110lbs |
| Catch rate | 140 |
| Hatch time | 17min |
| Weight | 50kg / 110lbs |
| Gender distribution |
50%
|
| TV Yield |
hp
+3
|
Tempedia
Nothing says 'amateur' like making fun of Saipat. Sure, they might look comical at first sight, but nobody who has faced a totally focused Saipat, sturdy coral sai in hand, takes them anything but seriously.
Defensive Matchup
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| x1 | x0.5 | x0.5 | x2 | x2 | x0.5 | x2 | x1 | x2 | x0.5 | x1 | x2 |
Evolutions
This temtem has no evolutions!
Traits
Locations
| Island | Deniz |
| Route | Prasine Coast |
| Rarity | 20% - 50% |
| Level | 2 - 5 |
| Pansun | 24 - 30 |
| Island | Deniz |
| Route | Thalassian Cliffs |
| Rarity | 5% |
| Level | 6 - 8 |
| Pansun | 32 - 36 |
| Island | Deniz |
| Route | Gifted Bridges |
| Rarity | 15% - 100% |
| Level | 8 - 14 |
| Pansun | 36 - 47 |
| Island | Deniz |
| Route | Windward Fort |
| Rarity | 20% - 50% |
| Level | 9 - 15 |
| Pansun | 38 - 49 |
| Island | Deniz |
| Route | Arissola Dojo |
| Rarity | 35% |
| Level | 15 - 17 |
| Pansun | 49 - 53 |
| Island | Deniz |
| Route | Sillaro River |
| Rarity | 45% - 100% |
| Level | 13 - 16 |
| Pansun | 46 - 51 |
| Island | Deniz |
| Route | Sea-Queen's Aquarium |
| Rarity | 10% |
| Level | 15 - 20 |
| Pansun | 49 - 59 |
| Island | Deniz |
| Route | Aguamarina Caves |
| Rarity | 20% - 40% |
| Level | 15 - 20 |
| Pansun | 49 - 59 |
| Island | Deniz |
| Route | Saipark |
| Rarity | 50% |
| Level | 38 - 41 |
| Pansun | 94 - 100 |
| Island | Tucma |
| Route | Xolot Reservoir |
| Rarity | 30% - 40% |
| Level | 30 - 33 |
| Pansun | 78 - 84 |
| Island | Cipanku |
| Route | Rice Fields |
| Rarity | 35% |
| Level | 48 - 52 |
| Pansun | 113 - 121 |
| Island | Arbury |
| Route | Loch Aduar |
| Rarity | 60% |
| Level | 58 - 62 |
| Pansun | 132 - 140 |
| Island | Arbury |
| Route | Meadowdale |
| Rarity | 20% - 50% |
| Level | 55 - 65 |
| Pansun | 127 - 146 |
Techniques
Learned by Levelling
Water Blade
Whipping seawater, like the stormy Sillaro whipping the rocks.
Water
Special
Martial Strike
Many Melee Temtem are trained to perform this basic but effective technique.
Melee
Special
Rage
The red mist makes a Temtem brutal but also careless, getting ATK and DEF .
Melee
Status
Stare
This intimidating stare gives the Temtem Alert for 2 turns, and makes rivals feel more vulnerable: DEF .
Mental
Status
Venomous Claws
When the look of your claws doesn't prevent the fight, the poison finishes it.
Toxic
Physical
High-pressure Water
An industrial-grade water jet that packs real punch.Used in combination with a Fire ally, it produced boiling water that inflicts Burn for 3 turns.
Water
Special
Fire
- 3 Turns Burned
Held Anger
All that suppressed rage keeps building up... until it bursts in a nova of wrath.
Neutral
Physical
Iced Stalactite
Cold *does* bother you anyway... This giant icicle inflicts damage and also Cold for 3 turns.
Water
Physical
Nicho Sai
This basic strike for sai delivers a powerful Melee technique.
Melee
Physical
Waterjet
About time your enemies took a shower! This pressurized jet inflicts considerable damage and leaves the target Cold for 2 turns.
Water
Physical
Ninja Jutsu
The secret arts of the Cipanku shinobi! This technique lets you backstab enemies in the blink of an eye.
Neutral
Physical
Clinch
Give me a hug, bro! Ouch... but... not... like... thaaat...
Neutral
Physical
Wrenching Massage
The masseurs of Onsenshima don't usually want to hurt you. This technique is the exception - slow, moderate-damage technique.Now, this really pummels your deep tissues. Used in combination with a Electric ally, damage is increased and the enemy is exhausted for 2 turns.
Melee
Physical
Electric
- 2 Turn Exhausted
- +116 Damage
Learned by TechniqueCourses
Misogi
The monks of Miyako developed this technique to eliminate all altered states on the Temtem.Using this waterfall meditation with a Water ally, you become immune for 3 turns.
Water
Status
Water
- 3 Turns Immune
Laundry
Look, nobody likes doing laundry, but it has to be done, OK? It cleans all statuses, naturally! (And does some damage to boot.).
Water
Physical
Electric
- Restore 10% of the user's maximum HP
Tsunami
Summon a rarely seen tidal wave that damages a whole team.Uses in combination with a Wind ally, damage boost and Cold for 3 Turns.
Water
Special
Wind
- 3 Turns Cold
- +80 Damage
Kesa Gatame
One of the best-known and most useful Miyako floor techniques, it pins down a target for SPD .
Melee
Status
5PPEH
By striking the five vital points, the Miyako priests teach advanced tamers how to doom and immunize a target for 5 turns.
Melee
Status
Learned by Breeding
Toxic Ink
The victim will have time to regret getting this tattoo... While it's Poisoned for 2 turns.
Toxic
Physical
Ice Shuriken
An obscure technique created by the secretive Iwaba clan, deep in the Cipanki hills, which inflicts Cold for 2 turns.
Water
Physical
Ice Cubes
An extreme version of the ice water bucket challenge that does real damage.
Water
Physical
Water
- 9 STA Cost