Saku
-#49
Nature
Wind
Base Stats
BIO
| Height | 92cm / 36" |
| Weight | 44kg / 97lbs |
| Catch rate | 140 |
| Hatch time | 17min |
| Weight | 44kg / 97lbs |
| Gender distribution |
50%
|
| TV Yield |
hp
+2
|
Tempedia
Some say the first airship designs were inspired by this Temtem's ability to inflate air pockets within its body, allowing it to float and drift with the prevailing winds.
Defensive Matchup
|
|
|
|
|
|
|
|
|
|
|
|
|
|---|---|---|---|---|---|---|---|---|---|---|---|
| x1 | x2 | x0.5 | x0.5 | x1 | x0.25 | x1 | x0.5 | x1 | x1 | x1 | x2 |
Evolutions
Traits
Locations
| Island | Omninesia |
| Route | The Canopath |
| Rarity | 5% |
| Level | 16 - 18 |
| Pansun | 51 - 55 |
| Island | Omninesia |
| Route | The Glassyway |
| Rarity | 25% |
| Level | 19 - 22 |
| Pansun | 57 - 63 |
| Island | Tucma |
| Route | Kupeleleza |
| Rarity | 40% |
| Level | 35 - 38 |
| Pansun | 88 - 94 |
Techniques
Learned by Levelling
Shy Shield
Some Temtem are naturally introverted and keep to themselves, obtaining DEF .
Neutral
Status
Toxic Spores
Toxin-carrying spores that inoculate with Poisoned for 3 turns.
Toxic
Status
Nimble
Through rigorous training, Temtem can become extra fast and gain SPD .
Wind
Status
Urushiol
The substance known as Urushiol is a virulent toxic agent.Urushiol's synergy with a Toxic ally Poisons the enemy for 4 turns.
Toxic
Physical
Toxic
- 4 Turns Poisoned
Sharp Leaf
Evolution has armed Nature Temtem with advanced defenses against herbivores.
Nature
Physical
Debris Typhoon
A good brute-force technique if you don't mind tidying up later.
Wind
Physical
Wind
- +95 Damage
Narcoleptic Hit
A potent attack that exhausts the attacker's psyche, making it fall Asleep for 2 turns.
Mental
Physical
Boomerang
Originated as an Omninesian technique to reach hanging fruit in the jungle canopy.
Wind
Physical
Allergic Spread
A burst of allergen spores that inflicts damage on the whole team.
Nature
Special
Humiliating Slap
A bruised ego hurts more than a wounded body. This is just the thing! DEF .
Neutral
Physical
Turbine
Swift as the wind and as harsh and razor sharp as a wintery gale. This technique is fast and inflicts decent damage.
Wind
Physical
Frond Whip
Feel the true force of Nature, unleashed as a savage lash of the whip!
Nature
Physical
Refreshing Breeze
A breath of fresh air to relax and heal you. This quick technique cures all statuses and decreases SPDEF .Used in combination with a Nature ally, Refreshing Breeze increases SPDEF instead of decreasing it.
Wind
Status
Nature
- SPDEF
Gaia
Invoke the ancient spirit of the Omninesian jungle to recover 100% STA and 20% of the user's max HP.
Nature
Status
Learned by TechniqueCourses
Wake Up
Wake up and smell the coffee! Inflicts minimal damage but wakes up the target instantly.
Neutral
Physical
Sanative Rain
Known as "the blessing rains of Kisiwa", this shamanic technique heals 15% of every Temtem on the battlefield..Used in combination with a Wind ally, Sanative Rain heals allied Temtem by 20% but enemies by only 10%.
Water
Status
Wind
- Restore 20% of allies maximum HP Restore 10% of rival's maximum HP
Relax
Time for a little siesta! Everyone on the battlefield gets Asleep for 2 turns.
Neutral
Status
Noxious Bomb
This nasty stinker inflicts Toxic damage... Just don't use it in an elevator...
Toxic
Physical
Held Anger
All that suppressed rage keeps building up... until it bursts in a nova of wrath.
Neutral
Physical
Learned by Breeding
Lifeful Sap
The sap of life, from the living heart of the Giant Banyan. Heals 10% HP for 5 turns.
Nature
Status
Bark Shield
Omninenesian Temtem use pieces of Banyan bark as shields, giving the whole team DEF .
Nature
Status