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Seismunch
-#94
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Base Stats
BIO
Height | 195cm / 76" |
Weight | 90kg / 198lbs |
Catch rate | 0 |
Hatch time | 45min |
Weight | 90kg / 198lbs |
Gender distribution |
65%
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TV Yield |
spd
+2
atk
+3
|
Tempedia
Seismunch are great apes, genetically close to humans and much more sophisticated than their lesser brethren. Highly imitative of human behavior, some are said to be nearing proto-human cognition.
Defensive Matchup
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x1 | x0.5 | x2 | x2 | x0.5 | x1 | x2 | x1 | x2 | x1 | x0.5 | x0.5 |
Evolutions
Traits
Locations
Techniques
Learned by Levelling
Kick
Primal and instinctive, sometimes a good kick is all you need.
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Martial Strike
Many Melee Temtem are trained to perform this basic but effective technique.
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Tail Strike
Sweep the board at one fell swoop.
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Sand Splatter
A fistful of humble sand becomes a face full of dirty fighting.
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Show Off
A good Melee fighter is a always a good showman: ATK .Used in combination with a Melee ally, it also bestows Vigor for 3 turns.
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- 3 Turns Invigorated
Uppercut
Melee Temtem are all about raw strength. This technique is its sincerest expression.
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Intimidation
That "don't mess with me" look makes the target team exhausted for 2 turns. Also grants the user evading for 1 turn.
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Perfect Jab
Strike smarter, not harder. Weak, but enemy get DEF .
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Heat Up
Hey, I'm still warming up! ATK .
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Inner Spirit
It is said this technique channels the spirit of a long-lost, draconic variety of Temtem, for massive damage.
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Footwork
Advanced balance training developed by Tucmani rockhoppers: it confers SPD .
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Seismunch's Wreck
Seismunch has exactly the balls to deal with the whole enemy team... Earth balls, that is.
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- +120 Damage
Helicopter Kick
Created by the legendary sensei Shunlee Bandamme, this spectacular technique inflicts damage upon the whole enemy squad.
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Wrenching Massage
The masseurs of Onsenshima don't usually want to hurt you. This technique is the exception - slow, moderate-damage technique.Now, this really pummels your deep tissues. Used in combination with a Electric ally, damage is increased and the enemy is exhausted for 2 turns.
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- 2 Turn Exhausted
- +116 Damage
Learned by TechniqueCourses
Quicksand
Can we all sink any lower? Every Temtem on the battlefield gets SPD .Used in combination with a Wind ally, only the enemy team gets SPD .
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- Only affects rival team
Misogi
The monks of Miyako developed this technique to eliminate all altered states on the Temtem.Using this waterfall meditation with a Water ally, you become immune for 3 turns.
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- 3 Turns Immune
Stone Wall
The best way to stonewall a Temtem, giving DEF and SPDEF .
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5PPEH
By striking the five vital points, the Miyako priests teach advanced tamers how to doom and immunize a target for 5 turns.
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Learned by Breeding
Hook
A quick lunge for that unprotected jaw. This technique doesn't do much damage, but gives the attacker ATK .
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Earth Wave
Feel the Earth shake under your feet, rising with Anak-like force: slow, but devastating for the whole team.
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Dim Mak
An accurate strike at the target's main pressure point, ignoring its defenses to deal exactly 100 damage without waking it up.
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