Sherald
-#73
Base Stats
BIO
Height | 120cm / 47" |
Weight | 150kg / 330lbs |
Catch rate | 120 |
Hatch time | 21min |
Weight | 150kg / 330lbs |
Gender distribution | 35% 65% |
TV Yield |
def
+3
|
Tempedia
Sherald are known to evolve from Crystle- in the wild, as a result of exposure to the harsh environmental conditions of Tucma. They extract nutrients from the chemical interactions of metamorphic rocks and volcanic ashes.
Defensive Matchup
x1 | x2 | x1 | x1 | x0.5 | x2 | x0.5 | x1 | x1 | x2 | x1 | x0.5 |
Evolutions
Traits
Locations
Techniques
Learned by Levelling
Glass Blade
Like death by a thousand cuts... but this is just one of them.
Mirror Shell
"Mirror, mirror in my hand, who's the best tamer in the Archipelago?" "No idea, but you get SPDEF ".
Nibble
Many Temtem have this habit of gently chewing plants and furniture. This is a little less gentle.
Crystal Dust
A miniature version of the "star-rain" that is said to have spawned the Archipelago.
- +80 Damage
Head Ram
Use your head, non-metaphorically.
Crystallize
Inspired by the ruins of the Amethyst Barrens, this crystal crust provides protection at the expense of speed: DEF but SPD .
Crystal Spikes
This nano-Anak analogue tectonic effect causes crystal shards to extrude from the ground and do damage.
Rampage
Temtem might be cute... but when they go on a Rampage, they inflict damage on the whole team.
- +85 Damage
- 28 STA Cost
Diamond Fort
Harder than the hardest Crystal Temtem! It confers DEF and SPDEF .
Learned by TechniqueCourses
Cage
In you go, Nick! Everyone on the battlefield gets Trapped for 2 turns.
Sharpening
Sharpen those claws, it's time to tear through the opposition! This technique bestows increased ATK and SPD .
Stone Wall
The best way to stonewall a Temtem, giving DEF and SPDEF .
Learned by Breeding
Antitoxins
Advanced antitoxins that cure poison on the inoculated target and invigorate them for 2 turns.
Quartz Shield
Temtem found defensive uses for rock crystal centuries before humans did: DEF and SPDEF .
Rotten Goo
Eww, what's that stink? This gross, sticky mess damages the target and seizes it for 2 turns.