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Tutsu

-

#136

Wind Melee

Base Stats

DEF
63
ATK
74
STA
56
HP
68
SPD
84
SPATK
55
SPDEF
61

BIO

Height 178cm / 70"
Weight 127kg / 280lbs
Catch rate 0
Hatch time 45min
Weight 127kg / 280lbs
Gender distribution 50% 50%
TV Yield
atk +4

Tempedia

First described by reputed breeder Nalla of Vumbi, Tutsu is "like a sudden storm, a nimble yet mighty bird of prey, fiery even when facing much bigger opponents". It is said that all Tutsu are descended from Nalla's...

Defensive Matchup

Neutral Fire Water Nature Electric Earth Mental Wind Digital Melee Crystal Toxic
x1 x1 x1 x1 x2 x0.5 x2 x0.5 x2 x0.5 x1 x1

Luma

The chance to encounter a Luma Temtem in the wild is 1 in 7500.

Locations

Techniques

Learned by Levelling

Peck

All beaked Temtems like to playfully peck their tamers. This is the less friendly version.

DMG
STA
24
5
Priority
Neutral Physical
Level 1

Wind Blade

Lashing gales, like the frozen tramontane wind howling over the Loch.

DMG
STA
40
9
Priority
Wind Special
Level 4

Shrill Voice

Widely used by Accademia teachers, this Neutral attack deafens the whole class... eh, team.

DMG
STA
42
14
Priority
Hold: 1
Neutral Special
Level 6

Feather Gatling

"Even the softest feather becomes a sword if the hand is true." - Miyako proverb.

DMG
STA
100
21
Priority
Wind Physical
Level 10

Wind Burst

A terrifying gust of wind, capable of throwing a small airship off course.

DMG
STA
90
14
Priority
Wind Special
Level 14

Humiliating Slap

A bruised ego hurts more than a wounded body. This is just the thing! DEF .

DMG
STA
90
23
Priority
Neutral Physical
Level 19

Multiple Pecks

A rapid-fire flurry of furious beaks.

DMG
STA
110
26
Priority
Neutral Physical
Level 23

Tornado

A powerful wind technique, illegal to use near all airship terminals of the Archipelago.

DMG
STA
135
36
Priority
Hold: 1
Wind Special
Level 40

Double Gash

"'Tis but a scratch! Or two!". This Melee Technique is nothing to write home about.

DMG
STA
49
7
Priority
Melee Physical
Level 45

Wrenching Massage

The masseurs of Onsenshima don't usually want to hurt you. This technique is the exception - slow, moderate-damage technique.Now, this really pummels your deep tissues. Used in combination with a Electric ally, damage is increased and the enemy is exhausted for 2 turns.

DMG
STA
89
27
Priority
Melee Physical
Level 62
Synergizes with Electric
  • 2 Turn  Exhausted
  • +116 Damage

Show Off

A good Melee fighter is a always a good showman: ATK .Used in combination with a Melee ally, it also bestows Vigor for 3 turns.

DMG
STA
0
12
Priority
Melee Status
Level 80
Synergizes with Melee
  • 3 Turns  Invigorated

Haito Uchi

A slashing open-hand strike in the Cipanki martial arts tradition. Inflicts Physical damage and leaves them Asleep the same turn.

DMG
STA
85
24
Priority
Hold: 1
Melee Physical
Level 94

Learned by TechniqueCourses

Noxious Bomb

This nasty stinker inflicts Toxic damage... Just don't use it in an elevator...

DMG
STA
100
20
Priority
Toxic Physical

Zen Meditation

Focus on your breathing. Remember, no effort, no resistance... The technique consumes 0 Stamina and boosts your ATK and SPATK .

DMG
STA
0
0
Priority
Hold: 2
Melee Status