Tuwire
-#135
Base Stats
BIO
Height | 160cm / 62" |
Weight | 120kg / 264lbs |
Catch rate | 0 |
Hatch time | 45min |
Weight | 120kg / 264lbs |
Gender distribution | 50% 50% |
TV Yield |
atk
+2
|
Tempedia
One of the strangest evolutionary paths, Tuwire descends from escaped Digital Temtem crossing with wild Wind varieties. Aerodynamically speaking, they shouldn't be able to fly... but they do.
Defensive Matchup
x1 | x1 | x2 | x1 | x4 | x0.5 | x1 | x0.5 | x2 | x1 | x1 | x0.5 |
Evolutions
Traits
Locations
Techniques
Learned by Levelling
Peck
All beaked Temtems like to playfully peck their tamers. This is the less friendly version.
Wind Blade
Lashing gales, like the frozen tramontane wind howling over the Loch.
Shrill Voice
Widely used by Accademia teachers, this Neutral attack deafens the whole class... eh, team.
Feather Gatling
"Even the softest feather becomes a sword if the hand is true." - Miyako proverb.
Wind Burst
A terrifying gust of wind, capable of throwing a small airship off course.
Humiliating Slap
A bruised ego hurts more than a wounded body. This is just the thing! DEF .
Multiple Pecks
A rapid-fire flurry of furious beaks.
Tornado
A powerful wind technique, illegal to use near all airship terminals of the Archipelago.
Hologram
Let them attack your digital ghost while you evade them for 1 turn.
Turbo Attack
Time to supercharge your attack - like nitro, but for Temtem!
Faraday Cage
This classic science experiment, weaponized. This technique inflicts decent damage and exiles the target for 3 turns."...and then he drank the battery liquid!" Used in combination with a Toxic ally, Faraday Cage poisons the target for 2 turns.
- 2 Turns Poisoned
- +100 Damage
Overclock
Unrecommended for longer periods, this technique makes your 'Tems go way faster, bestowing SPD .
Learned by TechniqueCourses
Confiscate
Gimme all your stuff! The target is Seized for 3 turns.
Noxious Bomb
This nasty stinker inflicts Toxic damage... Just don't use it in an elevator...