Valiar
-#124
Base Stats
BIO
Height | 205cm / 80" |
Weight | 148kg / 326lbs |
Catch rate | 85 |
Hatch time | 28min |
Weight | 148kg / 326lbs |
Gender distribution | 50% 50% |
TV Yield |
sta
+2
atk
+2
|
Tempedia
Although nobody has managed to decipher their language, the Valiar are assumed to be extremely intelligent. The Arburian dons are still trying to come up with a scientific explanation for the way Valiar use their expanding ears to boost their minds.
Defensive Matchup
x0.5 | x1 | x1 | x1 | x2 | x1 | x1 | x1 | x2 | x0.5 | x2 | x1 |
Evolutions
This temtem has no evolutions!
Traits
Locations
Island | Arbury |
Route | Braeside Castle |
Rarity | 10% - 35% |
Level | 65 - 75 |
Pansun | 227 - 259 |
Techniques
Learned by Levelling
Stare
This intimidating stare gives the Temtem Alert for 2 turns, and makes rivals feel more vulnerable: DEF .
Kick
Primal and instinctive, sometimes a good kick is all you need.
Bamboozle
Give'em the old razzle dazzle! The target evades for 2 turns.
Hypnosis
A brain hack developed by Arburian Mind specialists that makes the target Asleep for 2 turns.
Head Ram
Use your head, non-metaphorically.
Intimidation
That "don't mess with me" look makes the target team exhausted for 2 turns. Also grants the user evading for 1 turn.
Psy Surge
An enhanced version of Psy that inflicts so much psychological damage that it bleeds into the somatic.
Extra Energy Slam
A simple truth about Temtem fighting - the stronger you are, the harder you hit. This Neutral technique inflicts variable damage depending on the launcher's STA.
Telekinetic Shrapnel
Reportedly feels "like combing your brain with concertina wire."
Ultrasound
If you can hear it, you've already been hit. This hyper-fast technique exhausts the whole target team for 1 turn.
Denigrate
Sticks and stones... but this mental humiliation hurts too. It inflicts damage on the whole team.
Blackhole
Gravity in the Middle Sphere is capricious and mild - but this technique still causes a great deal of damage and wipes all statuses from the target.Used in combination with an Earth ally, Blackhole also wipes all stage changes.
- Removes the target'sStat Stage Changes.
Learned by TechniqueCourses
Darkness
Where is everybody!? All Temtem in the battlefield are Isolated for 2 turns, negating any synergies.
Rush
Hard or weak, what really matters is striking first. This superfast technique does exactly 40 damage but overextends the user for the next turn.
Untangle
With a few swift movement, this techniques Untraps the target from any tangle. If trapped is removed successfully, the target gets DEF and SPDEF .