Wiplump
-#26
Base Stats
BIO
Height | 125cm / 49" |
Weight | 28kg / 61lbs |
Catch rate | 90 |
Hatch time | 27min |
Weight | 28kg / 61lbs |
Gender distribution | 50% 50% |
TV Yield |
spatk
+2
|
Tempedia
Wiplump takes Fomu's clever use of water vapor one step further - flying on steam wings, this species boasts increased range and speed, paired with a stronger attack thanks to its sturdier horn.
Defensive Matchup
x1 | x0.5 | x0.5 | x2 | x4 | x0.25 | x1 | x0.5 | x1 | x1 | x1 | x2 |
Traits
Locations
Island | Deniz |
Route | Sillaro River |
Rarity | 5% - 85% |
Level | 14 - 42 |
Pansun | 62 - 146 |
Island | Tucma |
Route | Kakama Cenote |
Rarity | 40% |
Level | 38 - 41 |
Pansun | 134 - 143 |
Island | Cipanku |
Route | Rice Fields |
Rarity | 35% |
Level | 48 - 53 |
Pansun | 164 - 179 |
Island | Cipanku |
Route | The Highbelow? |
Rarity | 20% |
Level | 55 - 65 |
Pansun | 185 - 215 |
Techniques
Learned by Levelling
Bubbles
Bubbles! <3 This weakens the target by means of extreme cuteness.
Head Charge
There are many clever uses for a large skull. This is not one of them, but it's effective.
Tenderness
Really? Are you going to attack something *this* cute? Inflicts ATK .
Ice Cubes
An extreme version of the ice water bucket challenge that does real damage.
- 9 STA Cost
Blizzard
Cold and furious like the mistral winds in the Thalassian Cliffs.
Cold Breeze
A shivery draft that deals light damage and chills the target with Cold for 3 turns.
Drill Impact
Nothing does armor piercing damage like a drill to the head.
Tornado
A powerful wind technique, illegal to use near all airship terminals of the Archipelago.
Hibernate
Just a little nap while it's cold outside... The target is Frozen for 3 turns but recovers 35% of health and stamina.
Gust
Sometimes, a single sigh is enough to topple a weakened enemy - and they'd better be, for this fast technique inflicts very minor damage.Every sigh contributes, until it's a gale storm... Used in combination with an ally, damage increases and traps the enemy for 1 turn.
- 1 Turn Trapped
- +75 Damage
Refreshing Breeze
A breath of fresh air to relax and heal you. This quick technique cures all statuses and decreases SPDEF .Used in combination with a Nature ally, Refreshing Breeze increases SPDEF instead of decreasing it.
- SPDEF
Water Cannon
The strongest Sillaro current has nothing on this unstoppable jet.Used in combination with a Toxic ally, it produces a stream of Poison for 2 turns.
- 2 Turns Poisoned
- +100 Damage
Learned by TechniqueCourses
Noxious Bomb
This nasty stinker inflicts Toxic damage... Just don't use it in an elevator...
Sanative Rain
Known as "the blessing rains of Kisiwa", this shamanic technique heals 15% of every Temtem on the battlefield..Used in combination with a Wind ally, Sanative Rain heals allied Temtem by 20% but enemies by only 10%.
- Restore 20% of allies maximum HP Restore 10% of rival's maximum HP
Tsunami
Summon a rarely seen tidal wave that damages a whole team.Uses in combination with a Wind ally, damage boost and Cold for 3 Turns.
- 3 Turns Cold
- +80 Damage
Awful Song
Ninety-nine Temesseeeence viaaaals! This horrible Tucmani drinking song does considerable damage... especially to reputations, inflicting isolation for 3 turns.Used in combination with a Neutral ally, the Awful Song inflicts damage on the whole team.
- Other Team or Ally
Learned by Breeding
Lullaby
Twinkle twinkle little Tem / Whole opponent team falls Asleep for 2 turns.
Sharp Rain
Rather like snow, if snow was razor-sharp ice needles instead of gentle flakes.
Ice Shuriken
An obscure technique created by the secretive Iwaba clan, deep in the Cipanki hills, which inflicts Cold for 2 turns.
Hurricane
This technique is named after a former Dojo Master who was once a contender for the title of Champion of the Archipelago... It damages the whole enemy team.Used in combination with a Digital ally, Hurricane also increases the user's SPD
- SPD