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Zaobian

-

#3

Digital

Base Stats

DEF
50
ATK
84
STA
90
HP
72
SPD
51
SPATK
42
SPDEF
44

BIO

Height 213cm / 83"
Weight 93kg / 205lbs
Catch rate 105
Hatch time 24min
Weight 93kg / 205lbs
Gender distribution 25% 75%
TV Yield
sta +2
atk +1

Tempedia

Zaobian are part of the second generation of Digital Temtem. Created with much more refined technology, they are more intelligent friends and companions, as well as sturdier in battle.

Defensive Matchup

Neutral Fire Water Nature Electric Earth Mental Wind Digital Melee Crystal Toxic
x1 x1 x2 x1 x2 x1 x1 x1 x2 x1 x1 x0.5

Luma

The chance to encounter a Luma Temtem in the wild is 1 in 7500.

Locations

Techniques

Learned by Levelling

Data Burst

Data input overflow! This sensory overload causes moderate damage.

DMG
STA
48
6
Priority
Digital Physical
Level 1

Mechanical Heat

Every moving part generates residual heat - and this is a way to weaponize it and inflict moderate damage.

DMG
STA
55
7
Priority
Fire Physical
Level 5

Overclock

Unrecommended for longer periods, this technique makes your 'Tems go way faster, bestowing SPD .

DMG
STA
0
11
Priority
Digital Status
Level 7

Cold Breeze

A shivery draft that deals light damage and chills the target with Cold for 3 turns.

DMG
STA
10
14
Priority
Wind Special
Level 10

Tesla Prison

An electromagnetic trap that does light damage and slows down the target: SPD .

DMG
STA
50
14
Priority
Electric Special
Level 15

Heat Up

Hey, I'm still warming up! ATK .

DMG
STA
0
27
Priority
Fire Status
Level 20

Turbo Attack

Time to supercharge your attack - like nitro, but for Temtem!

DMG
STA
115
32
Priority
Hold: 1
Digital Physical
Level 28

Firewall

Effective protection against hackers and hostile Temtem... it bestows 4 immunity for 4 turns.

DMG
STA
0
17
Priority
Hold: 1
Digital Status
Level 34

Cyberclaw

You think the cyber world can't reach you here. Think again. This technique is fast and inflicts moderate damage.

DMG
STA
80
22
Priority
Hold: 1
Digital Physical
Level 44

Hologram

Let them attack your digital ghost while you evade them for 1 turn.

DMG
STA
0
14
Priority
Hold: 1
Digital Status
Level 51

Electropunch

Disco might be dead, but electro still packs A LOT of punch...

DMG
STA
110
22
Priority
Electric Physical
Level 66
Synergizes with Digital

Turbine

Swift as the wind and as harsh and razor sharp as a wintery gale. This technique is fast and inflicts decent damage.

DMG
STA
100
23
Priority
Hold: 1
Wind Physical
Level 80

Reset

Sometimes, you just need a reset and a fresh start - it wipes all stages and statuses from the target in the blink of an eye.

DMG
STA
0
26
Priority
Hold: 1
Digital Status
Level 95

Learned by TechniqueCourses

5PPEH

By striking the five vital points, the Miyako priests teach advanced tamers how to doom and immunize a target for 5 turns.

DMG
STA
0
18
Priority
Hold: 2
Melee Status

Laundry

Look, nobody likes doing laundry, but it has to be done, OK? It cleans all statuses, naturally! (And does some damage to boot.).

DMG
STA
100
17
Priority
Hold: 2
Water Physical
Synergizes with Electric
  • Restore 10% of the user's maximum HP

Purgation

Out with the bad, in with the good! This technique increases ATK and eliminates doomed.

DMG
STA
0
16
Priority
Mental Status

Data Corruption

Hacking your opponent's database takes some time, but it's worth it. This technique weakens SPDEF .

DMG
STA
0
22
Priority
Hold: 2
Digital Status

Learned by Breeding

Frond Whip

Feel the true force of Nature, unleashed as a savage lash of the whip!

DMG
STA
146
33
Priority
Hold: 1
Nature Physical

Telekinetic Shrapnel

Reportedly feels "like combing your brain with concertina wire."

DMG
STA
80
14
Priority
Mental Physical

Crystal Bite

What do Crystal Temtem eat? Surely not other Temtem... but they can still take a vicious bite.

DMG
STA
130
26
Priority
Hold: 1
Crystal Physical

Wastewater

Like raw sewage raining on you, without the "like". It inflicts moderate Toxic damage and poisons for 1 turn.

DMG
STA
90
29
Priority
Toxic Physical