Zizare
-#95
Base Stats
BIO
Height | 180cm / 70" |
Weight | 205kg / 452lbs |
Catch rate | 75 |
Hatch time | 30min |
Weight | 205kg / 452lbs |
Gender distribution | 50% 50% |
TV Yield |
def
+3
|
Tempedia
One of the most remarkable inhabitants of the Kisiwan savanna, the powerful Zizare are the biggest creeping Temtem. Proud and territorial, they make for staunch friends.
Defensive Matchup
x1 | x0.5 | x2 | x2 | x0.5 | x1 | x1 | x1 | x1 | x2 | x0.5 | x0.5 |
Evolutions
This temtem has no evolutions!
Traits
Locations
Island | Kisiwa |
Route | Juu Tunnel |
Rarity | 20% |
Level | 35 - 41 |
Pansun | 146 - 168 |
Island | Kisiwa |
Route | Jino Gap |
Rarity | 20% |
Level | 36 - 42 |
Pansun | 150 - 172 |
Island | Kisiwa |
Route | Kwea Upland |
Rarity | 30% |
Level | 42 - 47 |
Pansun | 172 - 190 |
Island | Kisiwa |
Route | Chini Grotto |
Rarity | 10% - 30% |
Level | 43 - 48 |
Pansun | 175 - 193 |
Island | Kisiwa |
Route | Kilima Peaks |
Rarity | 20% - 35% |
Level | 44 - 50 |
Pansun | 179 - 200 |
Island | Kisiwa |
Route | Barafu Glacier |
Rarity | 10% |
Level | 44 - 47 |
Pansun | 179 - 190 |
Techniques
Learned by Levelling
Sludge Gift
An extremely weak Earth technique... but you don't look a sludge gift in the rock, right?
Sand Splatter
A fistful of humble sand becomes a face full of dirty fighting.
Charge
There's a time for cunning strategy, and there's a time for charging head-on. This one is for the latter case.
Clinch
Give me a hug, bro! Ouch... but... not... like... thaaat...
Petrify
Have a heart... of stone. It doesn't hurt much, but it leaves enemies trapped for 3 turns.
Rockfall
Avalanche! The whole enemy team is bombarded with rocky debris for massive damage.Feel the burn! Used in combination with a Fire ally, the enemy team gets burns for 2 turns.
- 2 Turns Burned
Piercing Wheel
Zizare's signature technique - a fast attack that terrifies enemies DEF and lifts your spirits, giving you Vigor for 2 turns.
Nightmare Feed
Nothing creepier than feeding on a sleeping victim... Inflicts 30% damage to a sleeping enemy and heals the user by 30%.
Stone Ball
The bane of exploring archaeologists, this is a mighty Earth technique.Used in combination with a Fire ally, that flaming ball Burns for 2 turns.
- 2 Turns Burned
Learned by TechniqueCourses
Darkness
Where is everybody!? All Temtem in the battlefield are Isolated for 2 turns, negating any synergies.
Double Edge
Cuts both ways, in true Neutral fashion - inflicts moderate damage to the target, but also gives it DEF and SPDEF .
- +1 Damage
Quicksand
Can we all sink any lower? Every Temtem on the battlefield gets SPD .Used in combination with a Wind ally, only the enemy team gets SPD .
- Only affects rival team
Soil Steam
Feels just like walking barefoot through the Tasa Desert at noon! It inflicts massive damage on the enemy!
Untangle
With a few swift movement, this techniques Untraps the target from any tangle. If trapped is removed successfully, the target gets DEF and SPDEF .
Learned by Breeding
Burrow
"In a hole in the ground there lived a Temtem..." which allowed it to evade for 4 turns.
Jinxed Whisper
Shh! Shut up, you're jinxing your chances! The target falls asleep for 2 turns, but the user gets overextended on the next turn.