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Aohi

-

#43

Fire Mental

Base Stats

DEF
42
ATK
61
STA
51
HP
64
SPD
71
SPATK
89
SPDEF
79

BIO

Height 136cm / 53"
Weight 26kg / 57lbs
Catch rate 90
Hatch time 27min
Weight 26kg / 57lbs
Gender distribution 50% 50%
TV Yield
spatk +3
spdef +1

Tempedia

Fast and sinuous like wildfire, Aohi are cunning and sly creatures who routinely outsmart all but the most seasoned of tamers. Even in the wild, they delight in tricking the more gullible Reval.

Defensive Matchup

Neutral Fire Water Nature Electric Earth Mental Wind Digital Melee Crystal Toxic
x0.5 x0.5 x2 x0.5 x2 x2 x1 x1 x2 x0.5 x1 x1

Luma

The chance to encounter a Luma Temtem in the wild is 1 in 7500.

Locations

Techniques

Learned by Levelling

Nibble

Many Temtem have this habit of gently chewing plants and furniture. This is a little less gentle.

DMG
STA
37
7
Priority
Neutral Physical
Level 1

Psy Wave

"Mens sana in corpore sano"... but the other way around.

DMG
STA
65
10
Priority
Hold: 1
Mental Special
Level 5

Stare

This intimidating stare gives the Temtem Alert for 2 turns, and makes rivals feel more vulnerable: DEF .

DMG
STA
0
9
Priority
Mental Status
Level 9

Knockback

What goes around comes around! This mighty attack inflicts massive damage, but the user gets 30% knockback damage.

DMG
STA
160
23
Priority
Hold: 1
Neutral Special
Level 17

Hypnosis

A brain hack developed by Arburian Mind specialists that makes the target Asleep for 2 turns.

DMG
STA
0
20
Priority
Hold: 1
Mental Status
Level 25

Psy Surge

An enhanced version of Psy that inflicts so much psychological damage that it bleeds into the somatic.

DMG
STA
100
17
Priority
Hold: 1
Mental Special
Level 37

Fire Flame

Blazing like the depths of Anak, this flame geyser scorches your enemies.

DMG
STA
45
7
Priority
Fire Special
Level 45

Jinxed Whisper

Shh! Shut up, you're jinxing your chances! The target falls asleep for 2 turns, but the user gets overextended on the next turn.

DMG
STA
0
18
Priority
Neutral Status
Level 64

Fiery Soul

An alter ego of flames, channeled directly from the Anak spirit, which inflicts moderate damage and burns the enemy for 1 turn.

DMG
STA
70
27
Priority
Fire Special
Level 78

Nightmare Feed

Nothing creepier than feeding on a sleeping victim... Inflicts 30% damage to a sleeping enemy and heals the user by 30%.

DMG
STA
0
11
Priority
Hold: 2
Mental Status
Level 90

Learned by TechniqueCourses

Look out

This Temtem has (metaphorical) eyes on the back of its head. This hyperalert state makes it alerted for 5 turns and removes the Asleep status condition.

DMG
STA
0
12
Priority
Hold: 1
Neutral Status

Magma Cannon

Like a surge of Anak lava to the face! Fire technique that burns for 3 turns.

DMG
STA
92
25
Priority
Hold: 2
Fire Special

Misogi

The monks of Miyako developed this technique to eliminate all altered states on the Temtem.Using this waterfall meditation with a Water ally, you become immune for 3 turns.

DMG
STA
0
18
Priority
Hold: 2
Water Status
Synergizes with Water
  • 3 Turns  Immune

Horror

Unspeakable nightmares! Obviously, they can only hurt an asleep target, but they do massive damage to the sleeper.

DMG
STA
175
20
Priority
Hold: 1
Mental Special

Quetza-leño

A party trick someone showed you once, involving a Fire Temtem, a log, and a bottle of Quetzaleño Reposado...

DMG
STA
105
27
Priority
Fire Physical
Synergizes with Neutral
  • +115 Damage

Learned by Breeding

Matter Teleport

Feels like being disintegrated into molecules - not nice. This Mental technique inflicts heavy damage.

DMG
STA
115
33
Priority
Mental Physical

Hallucination

Suggestive and Toxic visions that exhaust the mind and tire and trap the target for 2 turns.Used in combination with a Mental ally, the Hallucination does Special damage.

DMG
STA
0
26
Priority
Toxic Status
Synergizes with Mental
  • +100 Damage