Aohi
-#43
Base Stats
BIO
Height | 136cm / 53" |
Weight | 26kg / 57lbs |
Catch rate | 90 |
Hatch time | 27min |
Weight | 26kg / 57lbs |
Gender distribution | 50% 50% |
TV Yield |
spatk
+3
spdef
+1
|
Tempedia
Fast and sinuous like wildfire, Aohi are cunning and sly creatures who routinely outsmart all but the most seasoned of tamers. Even in the wild, they delight in tricking the more gullible Reval.
Defensive Matchup
x0.5 | x0.5 | x2 | x0.5 | x2 | x2 | x1 | x1 | x2 | x0.5 | x1 | x1 |
Evolutions
Traits
Locations
Techniques
Learned by Levelling
Nibble
Many Temtem have this habit of gently chewing plants and furniture. This is a little less gentle.
Psy Wave
"Mens sana in corpore sano"... but the other way around.
Stare
This intimidating stare gives the Temtem Alert for 2 turns, and makes rivals feel more vulnerable: DEF .
Knockback
What goes around comes around! This mighty attack inflicts massive damage, but the user gets 30% knockback damage.
Hypnosis
A brain hack developed by Arburian Mind specialists that makes the target Asleep for 2 turns.
Psy Surge
An enhanced version of Psy that inflicts so much psychological damage that it bleeds into the somatic.
Fire Flame
Blazing like the depths of Anak, this flame geyser scorches your enemies.
Jinxed Whisper
Shh! Shut up, you're jinxing your chances! The target falls asleep for 2 turns, but the user gets overextended on the next turn.
Fiery Soul
An alter ego of flames, channeled directly from the Anak spirit, which inflicts moderate damage and burns the enemy for 1 turn.
Nightmare Feed
Nothing creepier than feeding on a sleeping victim... Inflicts 30% damage to a sleeping enemy and heals the user by 30%.
Learned by TechniqueCourses
Look out
This Temtem has (metaphorical) eyes on the back of its head. This hyperalert state makes it alerted for 5 turns and removes the Asleep status condition.
Magma Cannon
Like a surge of Anak lava to the face! Fire technique that burns for 3 turns.
Misogi
The monks of Miyako developed this technique to eliminate all altered states on the Temtem.Using this waterfall meditation with a Water ally, you become immune for 3 turns.
- 3 Turns Immune
Horror
Unspeakable nightmares! Obviously, they can only hurt an asleep target, but they do massive damage to the sleeper.
Quetza-leño
A party trick someone showed you once, involving a Fire Temtem, a log, and a bottle of Quetzaleño Reposado...
- +115 Damage
Learned by Breeding
Matter Teleport
Feels like being disintegrated into molecules - not nice. This Mental technique inflicts heavy damage.
Hallucination
Suggestive and Toxic visions that exhaust the mind and tire and trap the target for 2 turns.Used in combination with a Mental ally, the Hallucination does Special damage.
- +100 Damage