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Galvanid

-

#90

Electric

Base Stats

DEF
60
ATK
70
STA
49
HP
59
SPD
46
SPATK
50
SPDEF
43

BIO

Height 103cm / 40"
Weight 55kg / 121lbs
Catch rate 150
Hatch time 15min
Weight 55kg / 121lbs
Gender distribution 50% 50%
TV Yield
atk +2

Tempedia

Often paired for comedic effect, Galvanid is the downer counterpart to Sparzy's manic persona. Given its usually serious expression, this 'Tem is the perfect butt of all jokes... which conceals a very effective range of attacks.

Defensive Matchup

Neutral Fire Water Nature Electric Earth Mental Wind Digital Melee Crystal Toxic
x1 x1 x1 x1 x0.5 x2 x1 x0.5 x1 x1 x2 x1

Luma

The chance to encounter a Luma Temtem in the wild is 1 in 7500.

Locations

Island Cipanku
Route Iwaba
Rarity 20%
Level 40 - 50
Pansun 92 - 110
Island Cipanku
Route Pillars of Highabove
Rarity 30%
Level 40 - 50
Pansun 92 - 110

Techniques

Learned by Levelling

Novice Punch

Just one step above a slap, but everybody's got to start somewhere.Used in combination with a Melee ally, it changes the technique type to Melee and becomes a more powerful punch.

DMG
STA
30
3
Priority
Neutral Physical
Level 1
Synergizes with Melee
  • Becomes Melee
  • +51 Damage

Sparks

Nothing perks you up like a spark-up! SPATK .

DMG
STA
0
9
Priority
Electric Status
Level 2

DC Beam

Lightning, an elemental force; not extremely powerful, but always reliable.

DMG
STA
35
5
Priority
Electric Special
Level 6

Sparkling Bullet

All flash and no bang - this sparkly Electric technique does little damage.

DMG
STA
60
14
Priority
Electric Physical
Level 12
Synergizes with Neutral
  • +105 Damage

Tesla Prison

An electromagnetic trap that does light damage and slows down the target: SPD .

DMG
STA
50
14
Priority
Electric Special
Level 18

Hypnosis

A brain hack developed by Arburian Mind specialists that makes the target Asleep for 2 turns.

DMG
STA
0
20
Priority
Hold: 1
Mental Status
Level 25

Perfect Jab

Strike smarter, not harder. Weak, but enemy get DEF .

DMG
STA
30
23
Priority
Melee Physical
Level 31

Learned by TechniqueCourses

Cage

In you go, Nick! Everyone on the battlefield gets Trapped for 2 turns.

DMG
STA
0
27
Priority
Hold: 1
Neutral Status

Held Anger

All that suppressed rage keeps building up... until it bursts in a nova of wrath.

DMG
STA
160
14
Priority
Hold: 3
Neutral Physical

Learned by Breeding

Piezoelectric Blow

This Temtem can compress a part of its body to unleash an electric shock - fast and damaging.Oh, and you have an earthing electrode? Used in combination with an Earth ally, Piezoelectric Blow inflicts additional damage and seizes for 2 turns.

DMG
STA
120
36
Priority
Hold: 2
Electric Physical
Synergizes with Earth
  • 2 turns  Seized
  • +155 Damage

Turbine

Swift as the wind and as harsh and razor sharp as a wintery gale. This technique is fast and inflicts decent damage.

DMG
STA
100
23
Priority
Hold: 1
Wind Physical