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Minttle

-

#150

Mental

Base Stats

DEF
25
ATK
50
STA
40
HP
39
SPD
20
SPATK
25
SPDEF
25

BIO

Height 80cm / 31"
Weight 16kg / 35lbs
Catch rate 170
Hatch time 11min
Weight 16kg / 35lbs
Gender distribution 50% 50%
TV Yield
atk +1

Tempedia

A sweet, innocent appearance that conceals a great brainpower, this species has roamed the Greenglen Forest for centuries in small herds, grazing peacefully in the undergrowth and following the bigger Minox.

Defensive Matchup

Neutral Fire Water Nature Electric Earth Mental Wind Digital Melee Crystal Toxic
x0.5 x1 x1 x1 x2 x1 x1 x1 x2 x0.5 x2 x1

Luma

The chance to encounter a Luma Temtem in the wild is 1 in 7500.

Locations

Island Arbury
Route Mac Aed's Crags
Rarity 75%
Level 60 - 66
Pansun 116 - 125

Techniques

Learned by Levelling

Nibble

Many Temtem have this habit of gently chewing plants and furniture. This is a little less gentle.

DMG
STA
37
7
Priority
Neutral Physical
Level 1

Tenderness

Really? Are you going to attack something *this* cute? Inflicts ATK .

DMG
STA
0
8
Priority
Neutral Status
Level 3

Energy Manipulation

A simple yet quick Mental attack that exhausts the target for 1 turn.Used in combination with a Nature ally, Energy Manipulation does additional damage and exhausts for 2 turns.

DMG
STA
45
12
Priority
Mental Special
Level 6
Synergizes with Nature
  • 2 Turns  Exhausted
  • +60 Damage

Kick

Primal and instinctive, sometimes a good kick is all you need.

DMG
STA
32
8
Priority
Neutral Physical
Level 12

Double Kick

An effective and cool-looking double kick inspired by Cipanki action movies.

DMG
STA
80
26
Priority
Neutral Physical
Level 18

Learned by TechniqueCourses

Madness Buff

There is an edge to this madness - those willing to take 30% Damage will get SPDEF and SPATK .

DMG
STA
0
22
Priority
Melee Status

Learned by Breeding

Thunder Strike

Hear it roar! The sound and fury of this technique inflict heavy damage but Exhaust the attacker for 2 turns.

DMG
STA
115
26
Priority
Electric Special

Turbo Charge

Turn it to eleven! Decreases the Hold level of our whole team.

DMG
STA
0
24
Priority
Hold: 1
Electric Status

Ultrasound

If you can hear it, you've already been hit. This hyper-fast technique exhausts the whole target team for 1 turn.

DMG
STA
0
18
Priority
Hold: 1
Mental Status