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Piraniant
-#61
![](/storage/sites/temtem/types/Water.png)
Base Stats
BIO
Height | 200cm / 78" |
Weight | 230kg / 507lbs |
Catch rate | 130 |
Hatch time | 19min |
Weight | 230kg / 507lbs |
Gender distribution |
50%
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TV Yield |
hp
+2
|
Tempedia
A native species of Deniz, this Temtem tends to drift with the Sillaro current, to conserve energy... but once brought into battle, its size makes it a powerful fighter.
Defensive Matchup
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x1 | x0.5 | x0.5 | x2 | x2 | x0.5 | x1 | x1 | x1 | x1 | x1 | x2 |
Evolutions
Traits
Locations
Island | Deniz |
Route | Sea-Queen's Aquarium |
Rarity | 10% |
Level | 15 - 20 |
Pansun | 52 - 62 |
Techniques
Learned by Levelling
Head Charge
There are many clever uses for a large skull. This is not one of them, but it's effective.
![](/storage/sites/temtem/priorities/low.png)
![](/storage/sites/temtem/types/Melee.png)
![](/storage/sites/temtem/classes/Physical.png)
Bubbles
Bubbles! <3 This weakens the target by means of extreme cuteness.
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Water.png)
![](/storage/sites/temtem/classes/Special.png)
Finbeat
Also known as "siren slap". Hurts your pride more than anything else.
![](/storage/sites/temtem/priorities/high.png)
![](/storage/sites/temtem/types/Neutral.png)
![](/storage/sites/temtem/classes/Physical.png)
Water Blade
Whipping seawater, like the stormy Sillaro whipping the rocks.
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Water.png)
![](/storage/sites/temtem/classes/Special.png)
Jaw Strike
Temtem with powerful jaws always know how to use them...
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Neutral.png)
![](/storage/sites/temtem/classes/Physical.png)
Cheer Up
Lifts the spirits of the target and gives -1 Hold.
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Neutral.png)
![](/storage/sites/temtem/classes/Status.png)
Humiliating Slap
A bruised ego hurts more than a wounded body. This is just the thing! DEF .
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Neutral.png)
![](/storage/sites/temtem/classes/Physical.png)
Rend
While this technique does only moderate damage, it nullifies the target for 4 turns, buying you some precious time...
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Neutral.png)
![](/storage/sites/temtem/classes/Special.png)
Aquatic Whirlwind
This Water technique is faster than an angry Kalabyss.
![](/storage/sites/temtem/priorities/high.png)
![](/storage/sites/temtem/types/Water.png)
![](/storage/sites/temtem/classes/Special.png)
Waterjet
About time your enemies took a shower! This pressurized jet inflicts considerable damage and leaves the target Cold for 2 turns.
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Water.png)
![](/storage/sites/temtem/classes/Physical.png)
Refreshing Breeze
A breath of fresh air to relax and heal you. This quick technique cures all statuses and decreases SPDEF .Used in combination with a Nature ally, Refreshing Breeze increases SPDEF instead of decreasing it.
![](/storage/sites/temtem/priorities/high.png)
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- SPDEF
Ultrasound
If you can hear it, you've already been hit. This hyper-fast technique exhausts the whole target team for 1 turn.
![](/storage/sites/temtem/priorities/veryhigh.png)
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Learned by TechniqueCourses
Laundry
Look, nobody likes doing laundry, but it has to be done, OK? It cleans all statuses, naturally! (And does some damage to boot.).
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Water.png)
![](/storage/sites/temtem/classes/Physical.png)
![](/storage/sites/temtem/types/Electric.png)
- Restore 10% of the user's maximum HP
Noxious Bomb
This nasty stinker inflicts Toxic damage... Just don't use it in an elevator...
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Toxic.png)
![](/storage/sites/temtem/classes/Physical.png)
Purgation
Out with the bad, in with the good! This technique increases ATK and eliminates doomed.
![](/storage/sites/temtem/priorities/low.png)
![](/storage/sites/temtem/types/Mental.png)
![](/storage/sites/temtem/classes/Status.png)
Rush
Hard or weak, what really matters is striking first. This superfast technique does exactly 40 damage but overextends the user for the next turn.
![](/storage/sites/temtem/priorities/ultra.png)
![](/storage/sites/temtem/types/Neutral.png)
![](/storage/sites/temtem/classes/Physical.png)
Sanative Rain
Known as "the blessing rains of Kisiwa", this shamanic technique heals 15% of every Temtem on the battlefield..Used in combination with a Wind ally, Sanative Rain heals allied Temtem by 20% but enemies by only 10%.
![](/storage/sites/temtem/priorities/low.png)
![](/storage/sites/temtem/types/Water.png)
![](/storage/sites/temtem/classes/Status.png)
![](/storage/sites/temtem/types/Wind.png)
- Restore 20% of allies maximum HP Restore 10% of rival's maximum HP
Tsunami
Summon a rarely seen tidal wave that damages a whole team.Uses in combination with a Wind ally, damage boost and Cold for 3 Turns.
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Water.png)
![](/storage/sites/temtem/classes/Special.png)
![](/storage/sites/temtem/types/Wind.png)
- 3 Turns Cold
- +80 Damage
Learned by Breeding
High-pressure Water
An industrial-grade water jet that packs real punch.Used in combination with a Fire ally, it produced boiling water that inflicts Burn for 3 turns.
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Water.png)
![](/storage/sites/temtem/classes/Special.png)
![](/storage/sites/temtem/types/Fire.png)
- 3 Turns Burned
Revitalize
Antiseptic and a couple of bandages. Target recovers 20% HP.Antibiotics and a proper bandage. Target recovers 20% HP and Temtem 10%.
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Nature.png)
![](/storage/sites/temtem/classes/Status.png)
![](/storage/sites/temtem/types/Nature.png)
- Restore 10% of user's maximum HP
- 15 STA Cost
Flood
Watch the opponent get all bogged down. The whole team gets SPD .A mess of Mudshire proportions. Used in combination with an Earth ally, gives the enemy team SPD .
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Water.png)
![](/storage/sites/temtem/classes/Status.png)
![](/storage/sites/temtem/types/Earth.png)
- SPD
- 22 STA Cost
Cold Geyser
A icy stream from the depths, this soaker inflicts moderate Water damage and leaves you cold for 2 turns.
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Water.png)
![](/storage/sites/temtem/classes/Physical.png)