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Vental

-

#156

Neutral Mental

Base Stats

DEF
48
ATK
48
STA
63
HP
55
SPD
74
SPATK
78
SPDEF
78

BIO

Height 150cm / 59"
Weight 21kg / 46lbs
Catch rate 50
Hatch time 35min
Weight 21kg / 46lbs
Gender distribution 50% 50%
TV Yield
spatk +2
spdef +2

Tempedia

Lady Cathrine of Properton herself popularized this species among the fashionable tamers of her age. Nowadays, it is considered one of the timeless classics of Arburian Temtem breeds.

Defensive Matchup

Neutral Fire Water Nature Electric Earth Mental Wind Digital Melee Crystal Toxic
x0.5 x1 x1 x1 x2 x1 x2 x1 x2 x0.5 x2 x1

Luma

The chance to encounter a Luma Temtem in the wild is 1 in 7500.

Locations

Techniques

Learned by Levelling

Scratch

Almost any claw or nail can scratch the surface. Sometimes that's enough.

DMG
STA
20
4
Priority
Neutral Physical
Level 1

Heavy Blow

Effective and unsubtle, like a Tucmani mine drill.

DMG
STA
58
12
Priority
Neutral Physical
Level 6

Strangle

Strangler and strangled, united in a deadly embrace. Both attacker and target get overextended next turn.

DMG
STA
35
12
Priority
Neutral Physical
Level 15

Shelter

Take cover! This slow technique gives DEF and SPDEF at the expense of leaving you Overexerted on the next turn.

DMG
STA
0
14
Priority
Hold: 2
Neutral Status
Level 25

Head Ram

Use your head, non-metaphorically.

DMG
STA
100
12
Priority
Neutral Physical
Level 30

Savage Suplex

In classic Temtem wresting showbiz style, this Neutral technique damages and exhausts the target for 2 turns.

DMG
STA
130
28
Priority
Hold: 1
Neutral Physical
Level 45

Time Split

Twist the fabric of time-space to your advantage, gaining SPD and giving the enemy SPD .

DMG
STA
30
23
Priority
Hold: 1
Mental Special
Level 51

Late Torment

The first cut is the deepest, but the last one hurts like Downbelow. This Neutral Technique only works on trapped enemies and inflicts 180 damage.

DMG
STA
180
23
Priority
Neutral Physical
Level 59

Sacrifice

A Temtem may pay the ultimate price to heal the target of all Status conditions and give them DEF and SPDEF .

DMG
STA
0
0
Priority
Hold: 1
Neutral Status
Level 62

Unseen Blow

Nothing hurts like the blow you didn't see coming! This technique inflicts heavy damage.

DMG
STA
110
26
Priority
Neutral Special
Level 71

Psy Surge

An enhanced version of Psy that inflicts so much psychological damage that it bleeds into the somatic.

DMG
STA
100
17
Priority
Hold: 1
Mental Special
Level 75

Denigrate

Sticks and stones... but this mental humiliation hurts too. It inflicts damage on the whole team.

DMG
STA
73
33
Priority
Hold: 1
Mental Special
Level 85

Beta Burst

A mighty beta-wave surge that bombards the target with a subatomic barrage.

DMG
STA
100
27
Priority
Mental Special
Level 97

Learned by TechniqueCourses

Horror

Unspeakable nightmares! Obviously, they can only hurt an asleep target, but they do massive damage to the sleeper.

DMG
STA
175
20
Priority
Hold: 1
Mental Special

Brace

Survival is often the greatest of victories. Only effective if the Temtem is already alerted; removes it, gives evading for 2 turns and heals 10%.

DMG
STA
0
13
Priority
Neutral Status

Base Jump

It's not the jump that hurts, it's the landing - and it hurts the target A LOT.

DMG
STA
100
22
Priority
Neutral Physical

Untangle

With a few swift movement, this techniques Untraps the target from any tangle. If trapped is removed successfully, the target gets DEF and SPDEF .

DMG
STA
0
13
Priority
Hold: 1
Neutral Status

Learned by Breeding

Ninja Jutsu

The secret arts of the Cipanku shinobi! This technique lets you backstab enemies in the blink of an eye.

DMG
STA
130
32
Priority
Hold: 2
Neutral Physical