Vental
-#156
Base Stats
BIO
Height | 150cm / 59" |
Weight | 21kg / 46lbs |
Catch rate | 50 |
Hatch time | 35min |
Weight | 21kg / 46lbs |
Gender distribution | 50% 50% |
TV Yield |
spatk
+2
spdef
+2
|
Tempedia
Lady Cathrine of Properton herself popularized this species among the fashionable tamers of her age. Nowadays, it is considered one of the timeless classics of Arburian Temtem breeds.
Defensive Matchup
x0.5 | x1 | x1 | x1 | x2 | x1 | x2 | x1 | x2 | x0.5 | x2 | x1 |
Evolutions
Traits
Locations
Techniques
Learned by Levelling
Scratch
Almost any claw or nail can scratch the surface. Sometimes that's enough.
Heavy Blow
Effective and unsubtle, like a Tucmani mine drill.
Strangle
Strangler and strangled, united in a deadly embrace. Both attacker and target get overextended next turn.
Shelter
Take cover! This slow technique gives DEF and SPDEF at the expense of leaving you Overexerted on the next turn.
Head Ram
Use your head, non-metaphorically.
Savage Suplex
In classic Temtem wresting showbiz style, this Neutral technique damages and exhausts the target for 2 turns.
Time Split
Twist the fabric of time-space to your advantage, gaining SPD and giving the enemy SPD .
Late Torment
The first cut is the deepest, but the last one hurts like Downbelow. This Neutral Technique only works on trapped enemies and inflicts 180 damage.
Sacrifice
A Temtem may pay the ultimate price to heal the target of all Status conditions and give them DEF and SPDEF .
Unseen Blow
Nothing hurts like the blow you didn't see coming! This technique inflicts heavy damage.
Psy Surge
An enhanced version of Psy that inflicts so much psychological damage that it bleeds into the somatic.
Denigrate
Sticks and stones... but this mental humiliation hurts too. It inflicts damage on the whole team.
Beta Burst
A mighty beta-wave surge that bombards the target with a subatomic barrage.
Learned by TechniqueCourses
Horror
Unspeakable nightmares! Obviously, they can only hurt an asleep target, but they do massive damage to the sleeper.
Brace
Survival is often the greatest of victories. Only effective if the Temtem is already alerted; removes it, gives evading for 2 turns and heals 10%.
Base Jump
It's not the jump that hurts, it's the landing - and it hurts the target A LOT.
Untangle
With a few swift movement, this techniques Untraps the target from any tangle. If trapped is removed successfully, the target gets DEF and SPDEF .
Learned by Breeding
Ninja Jutsu
The secret arts of the Cipanku shinobi! This technique lets you backstab enemies in the blink of an eye.