Barnshe
-#53
Base Stats
BIO
Height | 171cm / 67" |
Weight | 59kg / 130lbs |
Catch rate | 95 |
Hatch time | 26min |
Weight | 59kg / 130lbs |
Gender distribution | 0% 100% |
TV Yield |
spatk
+1
|
Tempedia
Traditionally associated with the University of Arbury as its heraldic Temtem, this species has a deep, piercing stare. Although winged, it prefers to keep to the ground and use its mind as a weapon - a symbolism the academics are very fond of.
Defensive Matchup
x0.5 | x1 | x1 | x1 | x4 | x0.5 | x1 | x0.5 | x2 | x0.5 | x2 | x1 |
Evolutions
Traits
Locations
Island | Deniz |
Route | Windward Fort |
Rarity | 10% |
Level | 12 - 14 |
Pansun | 55 - 60 |
Island | Arbury |
Route | Mac Aed's Crags |
Rarity | 10% |
Level | 70 - 80 |
Pansun | 219 - 248 |
Techniques
Learned by Levelling
Peck
All beaked Temtems like to playfully peck their tamers. This is the less friendly version.
Sand Splatter
A fistful of humble sand becomes a face full of dirty fighting.
Wind Blade
Lashing gales, like the frozen tramontane wind howling over the Loch.
Wind Burst
A terrifying gust of wind, capable of throwing a small airship off course.
Bamboozle
Give'em the old razzle dazzle! The target evades for 2 turns.
Intimidation
That "don't mess with me" look makes the target team exhausted for 2 turns. Also grants the user evading for 1 turn.
Psy Surge
An enhanced version of Psy that inflicts so much psychological damage that it bleeds into the somatic.
Tornado
A powerful wind technique, illegal to use near all airship terminals of the Archipelago.
Time Split
Twist the fabric of time-space to your advantage, gaining SPD and giving the enemy SPD .
Hypoxia
Watch your enemies choke as you turn around and... take their breath away.
Gamma Burst
The shorter the wavelength, the higher the damage. This mighty technique costs a lot of stamina but leaves the target even more exhausted.
Learned by TechniqueCourses
Noxious Bomb
This nasty stinker inflicts Toxic damage... Just don't use it in an elevator...
Wake Up
Wake up and smell the coffee! Inflicts minimal damage but wakes up the target instantly.
Turbo Choreography
The ancestral dance of Deniz is a powerful ritual that bestows protection, SPD to the whole team.Wind allies boost the effect of Turbo Choreography to the whole team SPD .
- SPD
Relax
Time for a little siesta! Everyone on the battlefield gets Asleep for 2 turns.
Misogi
The monks of Miyako developed this technique to eliminate all altered states on the Temtem.Using this waterfall meditation with a Water ally, you become immune for 3 turns.
- 3 Turns Immune
Darkness
Where is everybody!? All Temtem in the battlefield are Isolated for 2 turns, negating any synergies.
Learned by Breeding
Lullaby
Twinkle twinkle little Tem / Whole opponent team falls Asleep for 2 turns.
Hook Kick
Very few Temtem are still kicking after receiving this kick!
Energy Manipulation
A simple yet quick Mental attack that exhausts the target for 1 turn.Used in combination with a Nature ally, Energy Manipulation does additional damage and exhausts for 2 turns.
- 2 Turns Exhausted
- +60 Damage
Beta Burst
A mighty beta-wave surge that bombards the target with a subatomic barrage.