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Lantern

Towly

-

#51

Mental Melee

Base Stats

DEF
36
ATK
54
STA
41
HP
45
SPD
70
SPATK
54
SPDEF
36

BIO

Height 80cm / 31"
Weight 18kg / 39lbs
Catch rate 120
Hatch time 21min
Weight 18kg / 39lbs
Gender distribution 50% 50%
TV Yield
spd +1

Tempedia

Propertonian toddlers are taught not to be afraid of this gentle species, in spite of the unnerving appearance of their large, shiny eyes when encountered in the forest at night.

Defensive Matchup

Neutral Fire Water Nature Electric Earth Mental Wind Digital Melee Crystal Toxic
x0.5 x1 x1 x1 x2 x1 x2 x1 x4 x0.25 x2 x1

Luma

The chance to encounter a Luma Temtem in the wild is 1 in 7500.

Locations

Island Arbury
Route Meadowdale
Rarity 10%
Level 30 - 40
Pansun 88 - 110
Island Arbury
Route Mac Aed's Crags
Rarity 10%
Level 55 - 65
Pansun 144 - 167

Techniques

Learned by Levelling

Peck

All beaked Temtems like to playfully peck their tamers. This is the less friendly version.

DMG
STA
24
5
Priority
Neutral Physical
Level 1

Sand Splatter

A fistful of humble sand becomes a face full of dirty fighting.

DMG
STA
35
7
Priority
Earth Physical
Level 4

Wind Blade

Lashing gales, like the frozen tramontane wind howling over the Loch.

DMG
STA
40
9
Priority
Wind Special
Level 7

Wind Burst

A terrifying gust of wind, capable of throwing a small airship off course.

DMG
STA
90
14
Priority
Wind Special
Level 10

Intimidation

That "don't mess with me" look makes the target team exhausted for 2 turns. Also grants the user evading for 1 turn.

DMG
STA
0
18
Priority
Hold: 2
Mental Status
Level 19

Learned by TechniqueCourses

Darkness

Where is everybody!? All Temtem in the battlefield are Isolated for 2 turns, negating any synergies.

DMG
STA
0
18
Priority
Hold: 1
Neutral Status

Noxious Bomb

This nasty stinker inflicts Toxic damage... Just don't use it in an elevator...

DMG
STA
100
20
Priority
Toxic Physical

Turbo Choreography

The ancestral dance of Deniz is a powerful ritual that bestows protection, SPD to the whole team.Wind allies boost the effect of Turbo Choreography to the whole team SPD .

DMG
STA
0
23
Priority
Hold: 1
Wind Status
Synergizes with Wind
  • SPD

Wake Up

Wake up and smell the coffee! Inflicts minimal damage but wakes up the target instantly.

DMG
STA
1
0
Priority
Neutral Physical

Learned by Breeding

Beta Burst

A mighty beta-wave surge that bombards the target with a subatomic barrage.

DMG
STA
100
27
Priority
Mental Special

Energy Manipulation

A simple yet quick Mental attack that exhausts the target for 1 turn.Used in combination with a Nature ally, Energy Manipulation does additional damage and exhausts for 2 turns.

DMG
STA
45
12
Priority
Mental Special
Synergizes with Nature
  • 2 Turns  Exhausted
  • +60 Damage

Hook Kick

Very few Temtem are still kicking after receiving this kick!

DMG
STA
110
23
Priority
Hold: 1
Melee Physical

Lullaby

Twinkle twinkle little Tem / Whole opponent team falls Asleep for 2 turns.

DMG
STA
0
32
Priority
Hold: 2
Mental Status