Towly
-#51
Mental
Melee
Base Stats
BIO
| Height | 80cm / 31" |
| Weight | 18kg / 39lbs |
| Catch rate | 120 |
| Hatch time | 21min |
| Weight | 18kg / 39lbs |
| Gender distribution |
50%
|
| TV Yield |
spd
+1
|
Tempedia
Propertonian toddlers are taught not to be afraid of this gentle species, in spite of the unnerving appearance of their large, shiny eyes when encountered in the forest at night.
Defensive Matchup
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| x0.5 | x1 | x1 | x1 | x2 | x1 | x2 | x1 | x4 | x0.25 | x2 | x1 |
Evolutions
Traits
Locations
| Island | Arbury |
| Route | Meadowdale |
| Rarity | 10% |
| Level | 30 - 40 |
| Pansun | 88 - 110 |
| Island | Arbury |
| Route | Mac Aed's Crags |
| Rarity | 10% |
| Level | 55 - 65 |
| Pansun | 144 - 167 |
Techniques
Learned by Levelling
Peck
All beaked Temtems like to playfully peck their tamers. This is the less friendly version.
Neutral
Physical
Sand Splatter
A fistful of humble sand becomes a face full of dirty fighting.
Earth
Physical
Wind Blade
Lashing gales, like the frozen tramontane wind howling over the Loch.
Wind
Special
Wind Burst
A terrifying gust of wind, capable of throwing a small airship off course.
Wind
Special
Intimidation
That "don't mess with me" look makes the target team exhausted for 2 turns. Also grants the user evading for 1 turn.
Mental
Status
Learned by TechniqueCourses
Darkness
Where is everybody!? All Temtem in the battlefield are Isolated for 2 turns, negating any synergies.
Neutral
Status
Noxious Bomb
This nasty stinker inflicts Toxic damage... Just don't use it in an elevator...
Toxic
Physical
Turbo Choreography
The ancestral dance of Deniz is a powerful ritual that bestows protection, SPD to the whole team.Wind allies boost the effect of Turbo Choreography to the whole team SPD .
Wind
Status
Wind
- SPD
Wake Up
Wake up and smell the coffee! Inflicts minimal damage but wakes up the target instantly.
Neutral
Physical
Learned by Breeding
Beta Burst
A mighty beta-wave surge that bombards the target with a subatomic barrage.
Mental
Special
Energy Manipulation
A simple yet quick Mental attack that exhausts the target for 1 turn.Used in combination with a Nature ally, Energy Manipulation does additional damage and exhausts for 2 turns.
Mental
Special
Nature
- 2 Turns Exhausted
- +60 Damage
Hook Kick
Very few Temtem are still kicking after receiving this kick!
Melee
Physical
Lullaby
Twinkle twinkle little Tem / Whole opponent team falls Asleep for 2 turns.
Mental
Status