Earth
Defending Matchup
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Attacking Matchup
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Temtem
Techniques
Burrow
"In a hole in the ground there lived a Temtem..." which allowed it to evade for 4 turns.
Clay Ball
Mudslinging to see what sticks? It won't do much damage, but it slows them down... Inflicts moderate damage and SPD
Divine Inspiration
All hail our lord and savior, Pigepic! This technique increases the team's SPDEF and heals the whole team by 15%
Drought
A bone-dry technique that leaves every Temtem on the battlefield except the user Exhausted and Seized for 2 turns, and the attacker overextended next turn.
Dust Vortex
This technique buffets the enemy with the fury of the fiercest Kisiwan sandstorm.
Earth Stream
This brown-water Koish subspecies has developed the skill to inflict moderate Earth damage.
Earth Torrent
"Chromeon, run them into the ground!" This technique inflicts moderate damage.
Earth Wave
Feel the Earth shake under your feet, rising with Anak-like force: slow, but devastating for the whole team.
Earthbreaker
Myrisles engineers hate this odd trick! Make the Earth shake and deal massive damage to the target.Used in combination with a Electric ally, it changes the technique type to Electric and the target is Seized for 2 turns.
- condition: Becomes Electric 2 Turns Seized
- damage: +150 Damage
Mud Shower
Some of the larger Temtem of the savannah love this Earth technique, as messy as it is fun!
Petrify
Have a heart... of stone. It doesn't hurt much, but it leaves enemies trapped for 3 turns.
Piercing Wheel
Zizare's signature technique - a fast attack that terrifies enemies DEF and lifts your spirits, giving you Vigor for 2 turns.
Quicksand
Can we all sink any lower? Every Temtem on the battlefield gets SPD .Used in combination with a Wind ally, only the enemy team gets SPD .
- unknown: Only affects rival team
Restore
It's always good to have a backup... This quick technique restores 40% of the target's STA.Used in combination with a Water ally, Resotre also restores 20% STA to the user.
- unknown: Restore 20% of user's maximum STA
Rockfall
Avalanche! The whole enemy team is bombarded with rocky debris for massive damage.Feel the burn! Used in combination with a Fire ally, the enemy team gets burns for 2 turns.
- condition: 2 Turns Burned
Sand Splatter
A fistful of humble sand becomes a face full of dirty fighting.
Sand Storm
Developed by the legendary tamer Da-Rud in ancient times, this Earth technique inflicts decent damage on the whole team.
Seismunch's Wreck
Seismunch has exactly the balls to deal with the whole enemy team... Earth balls, that is.
- damage: +120 Damage
Sludge Gift
An extremely weak Earth technique... but you don't look a sludge gift in the rock, right?
Soil Steam
Feels just like walking barefoot through the Tasa Desert at noon! It inflicts massive damage on the enemy!
Stone Ball
The bane of exploring archaeologists, this is a mighty Earth technique.Used in combination with a Fire ally, that flaming ball Burns for 2 turns.
- condition: 2 Turns Burned
Stone Trench
Get to cover! This technique inflicts medium damage on the target team and you get evading for 2 turns.
Stone Wall
The best way to stonewall a Temtem, giving DEF and SPDEF .
Toughen
When the going gets tough, the tough get going - and DEF !
Synergizing Techniques
Aqua Stone
"An ingenious application of hydraulic pressure for ballistic purposes" - Sophia d'Arissola.
- +104 Damage
Blackhole
Gravity in the Middle Sphere is capricious and mild - but this technique still causes a great deal of damage and wipes all statuses from the target.Used in combination with an Earth ally, Blackhole also wipes all stage changes.
- Removes the target'sStat Stage Changes.
Bush
When in doubt, run and shout! This fast Nature technique helps your Temtem regenerate and evade for 1 turn.No more beating around the bush! Used in combination with a Earth ally, this technique gives SPDEF .
- SPDEF
Fiery Heist
Put your hands up, this 'Tem's too hot to handle! This technique seizes and burns for 2 turns.Used in combination with an ally, Fiery Heist seizes and burns for 4 turns.
- 4 Turns Seized 4 Turns Burned
Flood
Watch the opponent get all bogged down. The whole team gets SPD .A mess of Mudshire proportions. Used in combination with an Earth ally, gives the enemy team SPD .
- SPD
- 22 STA Cost
Piezoelectric Blow
This Temtem can compress a part of its body to unleash an electric shock - fast and damaging.Oh, and you have an earthing electrode? Used in combination with an Earth ally, Piezoelectric Blow inflicts additional damage and seizes for 2 turns.
- 2 turns Seized
- +155 Damage
Quartz Dirt
Micro-fine particles designed to inflict macro-damage to a whole team. Make sure you don't inhale them!A denser cloud. Used in combination with an Earth ally, Quartz Dirt traps the targets for 2 turns.
- 2 Turns Trapped
- +80 Damage
Stampede
A stampede worth of the Kisiwan savanna. Damages the whole team.Used in combination with an Earth ally, inflicts extra damage and seizes for 3 turns.
- 3 Turns Seized
- +125 Damage
Swarm Aid
Every little sting stings and each of them sucks a little blood... It steals 10% health from the enemy team and leaves them exhausted for 1 turn.Used in combination with an Earth ally, Swarm Aid is faster and steals 15% of health.
- Targets lose 15% of maximum HP Restore 15% of users maximum HP