![Melee](/storage/sites/temtem/types/Melee.png)
Melee
Defending Matchup
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
---|---|---|---|---|---|---|---|---|---|---|---|
x1 | x1 | x1 | x1 | x1 | x1 | x2 | x1 | x2 | x0.5 | x1 | x1 |
Attacking Matchup
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
---|---|---|---|---|---|---|---|---|---|---|---|
x1 | x1 | x1 | x1 | x1 | x2 | x0.5 | x1 | x1 | x0.5 | x2 | x1 |
Temtem
Techniques
5PPEH
By striking the five vital points, the Miyako priests teach advanced tamers how to doom and immunize a target for 5 turns.
![](/storage/sites/temtem/priorities/verylow.png)
![](/storage/sites/temtem/types/Melee.png)
![](/storage/sites/temtem/classes/Status.png)
Block
Thou shall not pass! A Melee technique that confers DEF .
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Melee.png)
![](/storage/sites/temtem/classes/Status.png)
Dim Mak
An accurate strike at the target's main pressure point, ignoring its defenses to deal exactly 100 damage without waking it up.
![](/storage/sites/temtem/priorities/high.png)
![](/storage/sites/temtem/types/Melee.png)
![](/storage/sites/temtem/classes/Special.png)
Double Gash
"'Tis but a scratch! Or two!". This Melee Technique is nothing to write home about.
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Melee.png)
![](/storage/sites/temtem/classes/Physical.png)
Footwork
Advanced balance training developed by Tucmani rockhoppers: it confers SPD .
![](/storage/sites/temtem/priorities/high.png)
![](/storage/sites/temtem/types/Melee.png)
![](/storage/sites/temtem/classes/Status.png)
Haito Uchi
A slashing open-hand strike in the Cipanki martial arts tradition. Inflicts Physical damage and leaves them Asleep the same turn.
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Melee.png)
![](/storage/sites/temtem/classes/Physical.png)
Head Charge
There are many clever uses for a large skull. This is not one of them, but it's effective.
![](/storage/sites/temtem/priorities/low.png)
![](/storage/sites/temtem/types/Melee.png)
![](/storage/sites/temtem/classes/Physical.png)
Helicopter Kick
Created by the legendary sensei Shunlee Bandamme, this spectacular technique inflicts damage upon the whole enemy squad.
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Melee.png)
![](/storage/sites/temtem/classes/Physical.png)
Hook
A quick lunge for that unprotected jaw. This technique doesn't do much damage, but gives the attacker ATK .
![](/storage/sites/temtem/priorities/high.png)
![](/storage/sites/temtem/types/Melee.png)
![](/storage/sites/temtem/classes/Special.png)
Hook Kick
Very few Temtem are still kicking after receiving this kick!
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Melee.png)
![](/storage/sites/temtem/classes/Physical.png)
Inner Spirit
It is said this technique channels the spirit of a long-lost, draconic variety of Temtem, for massive damage.
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Melee.png)
![](/storage/sites/temtem/classes/Special.png)
Kesa Gatame
One of the best-known and most useful Miyako floor techniques, it pins down a target for SPD .
![](/storage/sites/temtem/priorities/low.png)
![](/storage/sites/temtem/types/Melee.png)
![](/storage/sites/temtem/classes/Status.png)
Madness Buff
There is an edge to this madness - those willing to take 30% Damage will get SPDEF and SPATK .
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Melee.png)
![](/storage/sites/temtem/classes/Status.png)
Martial Strike
Many Melee Temtem are trained to perform this basic but effective technique.
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Melee.png)
![](/storage/sites/temtem/classes/Special.png)
Melee Stream
With strong muscles developed by swimming against the current, some Koish can do moderate Melee damage.
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Melee.png)
![](/storage/sites/temtem/classes/Physical.png)
Melee Torrent
"Chromeon, show them your wrestling moves!" This technique inflicts moderate damage.
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Melee.png)
![](/storage/sites/temtem/classes/Special.png)
Nicho Sai
This basic strike for sai delivers a powerful Melee technique.
![](/storage/sites/temtem/priorities/high.png)
![](/storage/sites/temtem/types/Melee.png)
![](/storage/sites/temtem/classes/Physical.png)
Nito Seiho
Derived from Cipanki martial traditions, this technique deals a powerful Melee strike and gives them DEF .
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Melee.png)
![](/storage/sites/temtem/classes/Physical.png)
Oshi-Dashi
Going for the ring out can be a dangerous Melee move in the smallest islands...
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Melee.png)
![](/storage/sites/temtem/classes/Physical.png)
Perfect Jab
Strike smarter, not harder. Weak, but enemy get DEF .
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Melee.png)
![](/storage/sites/temtem/classes/Physical.png)
Rage
The red mist makes a Temtem brutal but also careless, getting ATK and DEF .
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Melee.png)
![](/storage/sites/temtem/classes/Status.png)
Show Off
A good Melee fighter is a always a good showman: ATK .Used in combination with a Melee ally, it also bestows Vigor for 3 turns.
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Melee.png)
![](/storage/sites/temtem/classes/Status.png)
![](/storage/sites/temtem/types/Melee.png)
- condition: 3 Turns Invigorated
Soul Shout
A mighty scream, powered by the Temtem's very soul, inflicting considerable damage on an enemy.
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Melee.png)
![](/storage/sites/temtem/classes/Special.png)
Uppercut
Melee Temtem are all about raw strength. This technique is its sincerest expression.
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Melee.png)
![](/storage/sites/temtem/classes/Physical.png)
Wrenching Massage
The masseurs of Onsenshima don't usually want to hurt you. This technique is the exception - slow, moderate-damage technique.Now, this really pummels your deep tissues. Used in combination with a Electric ally, damage is increased and the enemy is exhausted for 2 turns.
![](/storage/sites/temtem/priorities/low.png)
![](/storage/sites/temtem/types/Melee.png)
![](/storage/sites/temtem/classes/Physical.png)
![](/storage/sites/temtem/types/Electric.png)
- condition: 2 Turn Exhausted
- damage: +116 Damage
Zen Meditation
Focus on your breathing. Remember, no effort, no resistance... The technique consumes 0 Stamina and boosts your ATK and SPATK .
![](/storage/sites/temtem/priorities/low.png)
![](/storage/sites/temtem/types/Melee.png)
![](/storage/sites/temtem/classes/Status.png)
Synergizing Techniques
Novice Punch
Just one step above a slap, but everybody's got to start somewhere.Used in combination with a Melee ally, it changes the technique type to Melee and becomes a more powerful punch.
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Neutral.png)
![](/storage/sites/temtem/classes/Physical.png)
![](/storage/sites/temtem/types/Melee.png)
- Becomes Melee
- +51 Damage
Rampage
Temtem might be cute... but when they go on a Rampage, they inflict damage on the whole team.
![](/storage/sites/temtem/priorities/low.png)
![](/storage/sites/temtem/types/Neutral.png)
![](/storage/sites/temtem/classes/Physical.png)
![](/storage/sites/temtem/types/Melee.png)
- +85 Damage
- 28 STA Cost
Seismunch's Wreck
Seismunch has exactly the balls to deal with the whole enemy team... Earth balls, that is.
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Earth.png)
![](/storage/sites/temtem/classes/Physical.png)
![](/storage/sites/temtem/types/Melee.png)
- +120 Damage
Show Off
A good Melee fighter is a always a good showman: ATK .Used in combination with a Melee ally, it also bestows Vigor for 3 turns.
![](/storage/sites/temtem/priorities/normal.png)
![](/storage/sites/temtem/types/Melee.png)
![](/storage/sites/temtem/classes/Status.png)
![](/storage/sites/temtem/types/Melee.png)
- 3 Turns Invigorated