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Lantern
Type: Water

Water

Defending Matchup

Neutral Fire Water Nature Electric Earth Mental Wind Digital Melee Crystal Toxic
x1 x0.5 x0.5 x2 x2 x0.5 x1 x1 x1 x1 x1 x2

Attacking Matchup

Neutral Fire Water Nature Electric Earth Mental Wind Digital Melee Crystal Toxic
x1 x2 x0.5 x0.5 x1 x2 x1 x1 x2 x1 x1 x0.5

Techniques

Aqua Bullet Hell

A devastating Water technique developed by legendary tamer Dan Maku.

DMG
STA
67
20
Priority
Water Special

Aqua Stone

"An ingenious application of hydraulic pressure for ballistic purposes" - Sophia d'Arissola.

DMG
STA
80
20
Priority
Hold: 1
Water Physical
Synergizes with Earth
  • damage: +104 Damage

Aquatic Whirlwind

This Water technique is faster than an angry Kalabyss.

DMG
STA
130
34
Priority
Hold: 1
Water Special

Bubbles

Bubbles! <3 This weakens the target by means of extreme cuteness.

DMG
STA
27
5
Priority
Water Special

Cold Geyser

A icy stream from the depths, this soaker inflicts moderate Water damage and leaves you cold for 2 turns.

DMG
STA
105
29
Priority
Water Physical

Flood

Watch the opponent get all bogged down. The whole team gets SPD .A mess of Mudshire proportions. Used in combination with an Earth ally, gives the enemy team SPD .

DMG
STA
0
26
Priority
Hold: 1
Water Status
Synergizes with Earth
  • unknown: SPD
  • buff: 22 STA Cost

Fluid Barrier

Real protection is not about unmovable strength, but dynamic defense. This technique gives the target immunity for 3 turns and SPDEF .

DMG
STA
0
18
Priority
Water Status

Hibernate

Just a little nap while it's cold outside... The target is Frozen for 3 turns but recovers 35% of health and stamina.

DMG
STA
0
29
Priority
Hold: 2
Water Status

High-pressure Water

An industrial-grade water jet that packs real punch.Used in combination with a Fire ally, it produced boiling water that inflicts Burn for 3 turns.

DMG
STA
60
17
Priority
Hold: 1
Water Special
Synergizes with Fire
  • condition: 3 Turns  Burned

Ice Cubes

An extreme version of the ice water bucket challenge that does real damage.

DMG
STA
54
15
Priority
Water Physical
Synergizes with Water
  • buff: 9 STA Cost

Ice Shuriken

An obscure technique created by the secretive Iwaba clan, deep in the Cipanki hills, which inflicts Cold for 2 turns.

DMG
STA
60
16
Priority
Water Physical

Iced Stalactite

Cold *does* bother you anyway... This giant icicle inflicts damage and also Cold for 3 turns.

DMG
STA
82
26
Priority
Hold: 1
Water Physical

Laundry

Look, nobody likes doing laundry, but it has to be done, OK? It cleans all statuses, naturally! (And does some damage to boot.).

DMG
STA
100
17
Priority
Hold: 2
Water Physical
Synergizes with Electric
  • unknown: Restore 10% of the user's maximum HP

Misogi

The monks of Miyako developed this technique to eliminate all altered states on the Temtem.Using this waterfall meditation with a Water ally, you become immune for 3 turns.

DMG
STA
0
18
Priority
Hold: 2
Water Status
Synergizes with Water
  • condition: 3 Turns  Immune

Nagaise's Fury

lä, lä! Nagaise is calling some Water friends from the deeps... The whole enemy team will regret this.Used in combination with a Mental ally, Nagaise's Fury inflicts extra damage.

DMG
STA
105
33
Priority
Hold: 1
Water Special
Synergizes with Mental
  • damage: +135 Damage

Sanative Rain

Known as "the blessing rains of Kisiwa", this shamanic technique heals 15% of every Temtem on the battlefield..Used in combination with a Wind ally, Sanative Rain heals allied Temtem by 20% but enemies by only 10%.

DMG
STA
0
20
Priority
Hold: 1
Water Status
Synergizes with Wind
  • unknown: Restore 20% of allies maximum HP Restore 10% of rival's maximum HP

Serbatiyo's Wrath

Only Oceara can tap into the mythical power of the serbatiyo to give itself SPATK and unleash a devastating Water attack on the whole enemy team.

DMG
STA
100
35
Priority
Hold: 2
Water Special

Sharp Rain

Rather like snow, if snow was razor-sharp ice needles instead of gentle flakes.

DMG
STA
130
23
Priority
Hold: 2
Water Special

Tsunami

Summon a rarely seen tidal wave that damages a whole team.Uses in combination with a Wind ally, damage boost and Cold for 3 Turns.

DMG
STA
70
29
Priority
Hold: 1
Water Special
Synergizes with Wind
  • condition: 3 Turns  Cold
  • damage: +80 Damage

Water Blade

Whipping seawater, like the stormy Sillaro whipping the rocks.

DMG
STA
64
17
Priority
Water Special

Water Cannon

The strongest Sillaro current has nothing on this unstoppable jet.Used in combination with a Toxic ally, it produces a stream of Poison for 2 turns.

DMG
STA
95
24
Priority
Water Special
Synergizes with Toxic
  • condition: 2 Turns  Poisoned
  • damage: +100 Damage

Water Stream

Like many Water Temtem, Koish can use jets of water to inflict moderate damage.

DMG
STA
85
23
Priority
Water Physical

Water Torrent

"Chromeon, it's time to hose 'em down!" This technique inflicts moderate damage.

DMG
STA
65
21
Priority
Water Special

Waterjet

About time your enemies took a shower! This pressurized jet inflicts considerable damage and leaves the target Cold for 2 turns.

DMG
STA
110
18
Priority
Hold: 2
Water Physical

Synergizing Techniques

Ice Cubes

An extreme version of the ice water bucket challenge that does real damage.

DMG
STA
54
15
Priority
Water Physical
Synergizes with Water
  • 9 STA Cost

Lava Wave

Some Temtem like a hot batch, and some like it PIPING hot. This technique inflicts moderate damage.Love me a streamin' bath! Used in combination with a Water ally, Lava Wave seizes for 3 turns and increases priority.

DMG
STA
90
31
Priority
Fire Physical
Synergizes with Water
  • 3 Turns  Seized

Leech

Normally Taifu prefer cookies... but if there's nothing else available, they'll inflict 25% damage and heal themselves 25%, without even waking up the target.

DMG
STA
0
33
Priority
Hold: 1
Nature Status
Synergizes with Water
  • 20 STA Cost

Misogi

The monks of Miyako developed this technique to eliminate all altered states on the Temtem.Using this waterfall meditation with a Water ally, you become immune for 3 turns.

DMG
STA
0
18
Priority
Hold: 2
Water Status
Synergizes with Water
  • 3 Turns  Immune

Restore

It's always good to have a backup... This quick technique restores 40% of the target's STA.Used in combination with a Water ally, Resotre also restores 20% STA to the user.

DMG
STA
0
23
Priority
Hold: 1
Earth Status
Synergizes with Water
  • Restore 20% of user's maximum STA

Virulent Gust

Don't you know that you're toxic? This technique does moderate damage.Can you feel me now? Used in combination with a Water ally, Virulent Gust inflcits damage on the whole enemy team.

DMG
STA
60
17
Priority
Toxic Special
Synergizes with Water
  • Other Team or Ally

Water Cutting Lily

As pretty than Denizan Water lilies... but much deadlier.

DMG
STA
115
34
Priority
Nature Physical
Synergizes with Water
  • +134 Damage