Mental
Defending Matchup
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Attacking Matchup
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Temtem
Techniques
Bamboozle
Give'em the old razzle dazzle! The target evades for 2 turns.
Beta Burst
A mighty beta-wave surge that bombards the target with a subatomic barrage.
Blackhole
Gravity in the Middle Sphere is capricious and mild - but this technique still causes a great deal of damage and wipes all statuses from the target.Used in combination with an Earth ally, Blackhole also wipes all stage changes.
- unknown: Removes the target'sStat Stage Changes.
Denigrate
Sticks and stones... but this mental humiliation hurts too. It inflicts damage on the whole team.
Depress
Aren't we all? Just take another nap. This technique inflicts exactly 120 damage without waking up the target.
Energy Manipulation
A simple yet quick Mental attack that exhausts the target for 1 turn.Used in combination with a Nature ally, Energy Manipulation does additional damage and exhausts for 2 turns.
- condition: 2 Turns Exhausted
- damage: +60 Damage
Gamma Burst
The shorter the wavelength, the higher the damage. This mighty technique costs a lot of stamina but leaves the target even more exhausted.
Horror
Unspeakable nightmares! Obviously, they can only hurt an asleep target, but they do massive damage to the sleeper.
Hypnosis
A brain hack developed by Arburian Mind specialists that makes the target Asleep for 2 turns.
Intimidation
That "don't mess with me" look makes the target team exhausted for 2 turns. Also grants the user evading for 1 turn.
Lullaby
Twinkle twinkle little Tem / Whole opponent team falls Asleep for 2 turns.
Matter Teleport
Feels like being disintegrated into molecules - not nice. This Mental technique inflicts heavy damage.
Meditation
Sync your breathing, become more aware of the space around you, feel your body and mind get Vigorized for 3 turns...
Mental Stream
Related to ancient Cipanku river kami, this Koish has Mental powers that deliver moderate damage.
Mental Torrent
"Chromeon, mess with their heads!" This technique inflicts moderate damage.
Narcoleptic Hit
A potent attack that exhausts the attacker's psyche, making it fall Asleep for 2 turns.
Nightmare Feed
Nothing creepier than feeding on a sleeping victim... Inflicts 30% damage to a sleeping enemy and heals the user by 30%.
Penance
Blood magic requires blood sacrifice - will you pay the price? Loatle can inflict 20% of damage on itself to boost the ATK and SPATK of the target.
Psy Surge
An enhanced version of Psy that inflicts so much psychological damage that it bleeds into the somatic.
Psy Wave
"Mens sana in corpore sano"... but the other way around.
Psychic Collaborator
This Mental technique does a meagre 1 damage... It's all in your mind, after all.
- damage: +170 Damage
Psychosis
Never take a shower before checking you're really alone... It dooms the target for 4 turns.
Purgation
Out with the bad, in with the good! This technique increases ATK and eliminates doomed.
Slow Down
Time to chill and take it slow... The target gets SPD Used in combination with a Mental ally, Slow Down also causes the target to fall asleep for 2 turns.
- condition: 2 Turns Asleep
Stare
This intimidating stare gives the Temtem Alert for 2 turns, and makes rivals feel more vulnerable: DEF .
Telekinetic Shrapnel
Reportedly feels "like combing your brain with concertina wire."
Time Split
Twist the fabric of time-space to your advantage, gaining SPD and giving the enemy SPD .
Ultrasound
If you can hear it, you've already been hit. This hyper-fast technique exhausts the whole target team for 1 turn.
Synergizing Techniques
Crystal Deluge
It's raining 'Tems, hallelujah! This special Crystal technique inflicts moderate damage and isolates it for 3 turns.Used in combination with a Mental ally, Crystal Deluge makes you asleep for 2 turns and increases priority.
- 2 Turns Asleep
Digithreat
Just like trash-posting, this technique is a slow way of inflicting damage to the mind...All those trash-posts are messing with your head... Used in combination with a Mental ally. Digithreat dooms the target for 3 turns.
- 3 turns Doomed
Hallucination
Suggestive and Toxic visions that exhaust the mind and tire and trap the target for 2 turns.Used in combination with a Mental ally, the Hallucination does Special damage.
- +100 Damage
Nagaise's Fury
lä, lä! Nagaise is calling some Water friends from the deeps... The whole enemy team will regret this.Used in combination with a Mental ally, Nagaise's Fury inflicts extra damage.
- +135 Damage
Psychic Collaborator
This Mental technique does a meagre 1 damage... It's all in your mind, after all.
- +170 Damage
Slow Down
Time to chill and take it slow... The target gets SPD Used in combination with a Mental ally, Slow Down also causes the target to fall asleep for 2 turns.
- 2 Turns Asleep